Exemple #1
0
        public static void Run()
        {
            Console.WriteLine($"{Environment.NewLine}*** STATE PATTERN ***{Environment.NewLine}");

            Bike bike = new Bike("Rob");

            // Road Bike
            bike.Display();

            // Hybrid Bike
            bike.Add(ComponentType.Shocks);
            bike.Display();

            // Mountain Bike
            bike.Add(ComponentType.DiscBrakes);
            bike.Display();

            // Road Bike
            bike.Remove(ComponentType.DiscBrakes);
            bike.Remove(ComponentType.Shocks);
            bike.Display();
        }
Exemple #2
0
        public void Bike_AddComponent_ChangesState()
        {
            // Arrange
            Bike bike = new Bike("Rob");

            System.Type firstType = bike.State.GetType();

            // Act
            bike.Add(ComponentType.Shocks);

            System.Type secondType = bike.State.GetType();

            // Assert
            Assert.IsFalse(firstType == secondType);
        }