public void TestGetters()
        {
            Assert.AreEqual(5.0, _biDictionary.GetByFirst(10));
            Assert.AreEqual(int.MaxValue, _biDictionary.GetBySecond(double.MinValue));

            Assert.AreEqual(default(double), _biDictionary.GetByFirst(1));
            Assert.AreEqual(default(int), _biDictionary.GetBySecond(1.0));
        }
    public void DirectRemoveClient(int clientID)
    {
        if (!isServer)
        {
            return;
        }

        OnServerDisconnected?.Invoke(connectedDirectClients.GetByFirst(clientID));
        connectedDirectClients.Remove(clientID);
    }
Exemple #3
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        public void AddAudit(DbCommand cmd, string environmentDotStackTrace)
        {
            //is it a novel origin
            if (!DictionaryOfQueries.Firsts.Contains(environmentDotStackTrace))
            {
                DictionaryOfQueries.Add(environmentDotStackTrace, new QueryPerformed(cmd.CommandText));
            }

            var query = DictionaryOfQueries.GetByFirst(environmentDotStackTrace);

            query.IncrementSeenCount();
        }
Exemple #4
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        public static int GetOpcode(Opcode opcodeId, Direction direction)
        {
            switch (direction)
            {
            case Direction.ClientToServer:
                return(ClientDict.GetByFirst(opcodeId));

            case Direction.ServerToClient:
                return(ServerDict.GetByFirst(opcodeId));

            case Direction.Bidirectional:
                return(MiscDict.GetByFirst(opcodeId));
            }
            return(0);
        }
Exemple #5
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 public static int GetOpcode(Opcode opcode)
 {
     return(Dict.GetByFirst(opcode));
 }
    private void Client_MessageReceived(object sender, DarkRift.Client.MessageReceivedEventArgs e)
    {
        try
        {
            using (Message message = e.GetMessage())
                using (DarkRiftReader reader = message.GetReader())
                {
                    OpCodes opCode = (OpCodes)message.Tag;
                    switch (opCode)
                    {
                    case OpCodes.ServerConnectionData:
                        string serverIP = reader.ReadString();

                        if (directConnectModule == null)
                        {
                            directConnectAddress = "";
                            return;
                        }

                        directConnectAddress = serverIP;
                        if (showDebugLogs)
                        {
                            Debug.Log("Received direct connect info from server.");
                        }
                        break;

                    case OpCodes.Authenticated:
                        isAuthenticated = true;
                        if (showDebugLogs)
                        {
                            Debug.Log("Authenticated with server.");
                        }
                        break;

                    case OpCodes.AuthenticationRequest:
                        using (DarkRiftWriter writer = DarkRiftWriter.Create())
                        {
                            writer.Write(relayPassword);
                            using (Message sendAuthenticationResponse = Message.Create((ushort)OpCodes.AuthenticationResponse, writer))
                                drClient.Client.SendMessage(sendAuthenticationResponse, SendMode.Reliable);
                        }
                        if (showDebugLogs)
                        {
                            Debug.Log("Server requested authentication key.");
                        }
                        break;

                    case OpCodes.GetData:
                        int    dataLength   = reader.ReadInt32();
                        byte[] receivedData = new byte[dataLength];
                        System.Buffer.BlockCopy(reader.ReadBytes(), 0, receivedData, 0, dataLength);

                        if (isServer)
                        {
                            OnServerDataReceived?.Invoke(connectedRelayClients.GetByFirst(reader.ReadUInt16()), new ArraySegment <byte>(receivedData), e.SendMode == SendMode.Unreliable ? 1 : 0);
                        }

                        if (isClient)
                        {
                            OnClientDataReceived?.Invoke(new ArraySegment <byte>(receivedData), e.SendMode == SendMode.Unreliable ? 1 : 0);
                        }

                        break;

                    case OpCodes.ServerLeft:

                        if (isClient)
                        {
                            isClient = false;
                            OnClientDisconnected?.Invoke();
                        }

                        break;

                    case OpCodes.PlayerDisconnected:

                        if (isServer)
                        {
                            ushort user = reader.ReadUInt16();
                            OnServerDisconnected?.Invoke(connectedRelayClients.GetByFirst(user));
                            connectedRelayClients.Remove(user);
                            if (showDebugLogs)
                            {
                                Debug.Log($"Client {user} left room.");
                            }
                        }

                        break;

                    case OpCodes.RoomCreated:
                        serverID    = reader.ReadUInt16();
                        isConnected = true;
                        if (showDebugLogs)
                        {
                            Debug.Log("Server Created on relay.");
                        }
                        break;

                    case OpCodes.ServerJoined:
                        ushort clientID = reader.ReadUInt16();

                        if (isClient)
                        {
                            isConnected = true;
                            OnClientConnected?.Invoke();
                            if (showDebugLogs)
                            {
                                Debug.Log("Successfully joined server.");
                            }
                        }

                        if (isServer)
                        {
                            connectedRelayClients.Add(clientID, currentMemberID);
                            OnServerConnected?.Invoke(currentMemberID);
                            currentMemberID++;
                            if (showDebugLogs)
                            {
                                Debug.Log($"Client {clientID} joined the server.");
                            }
                        }
                        break;

                    case OpCodes.ServerListResponse:
                        int serverListCount = reader.ReadInt32();
                        relayServerList.Clear();
                        for (int i = 0; i < serverListCount; i++)
                        {
                            relayServerList.Add(new RelayServerInfo()
                            {
                                serverName     = reader.ReadString(),
                                currentPlayers = reader.ReadInt32(),
                                maxPlayers     = reader.ReadInt32(),
                                serverID       = reader.ReadUInt16(),
                                serverData     = reader.ReadString()
                            });
                        }
                        serverListUpdated?.Invoke();
                        if (showDebugLogs)
                        {
                            Debug.Log("Received Server List.");
                        }
                        break;
                    }
                }
        }
        catch
        {
            // Server shouldnt send messed up data but we do have an unreliable channel, so eh.
        }
    }
Exemple #7
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 public static string getById(int id)
 {
     return(Dictionary.GetByFirst(id));
 }