Exemple #1
0
        private static void Drawing_OnEndScene(EventArgs args)
        {
            if (_Player.IsDead)
            {
                return;
            }
            if (!DrawMenu["DamageIndicator"].Cast <CheckBox>().CurrentValue)
            {
                return;
            }
            foreach (var aiHeroClient in EntityManager.Heroes.Enemies)
            {
                if (!aiHeroClient.IsHPBarRendered || !aiHeroClient.VisibleOnScreen)
                {
                    continue;
                }
                {
                    if (aiHeroClient.Distance(_Player) < 1500)
                    {
                        foreach (var enemy in EntityManager.Heroes.Enemies.Where(a => !a.IsDead && a.IsHPBarRendered))
                        {
                            var damage        = DmgLib.DmgCalc(enemy);
                            var damagepercent = (enemy.TotalShieldHealth() - damage > 0 ? enemy.TotalShieldHealth() - damage : 0) /
                                                (enemy.MaxHealth + enemy.AllShield + enemy.AttackShield + enemy.MagicShield);
                            var hppercent = enemy.TotalShieldHealth() /
                                            (enemy.MaxHealth + enemy.AllShield + enemy.AttackShield + enemy.MagicShield);
                            var start = new Vector2((int)(enemy.HPBarPosition.X + Offset.X + damagepercent * 104),
                                                    (int)(enemy.HPBarPosition.Y + Offset.Y) - -9);
                            var end = new Vector2((int)(enemy.HPBarPosition.X + Offset.X + hppercent * 104) + 2,
                                                  (int)(enemy.HPBarPosition.Y + Offset.Y) - -9);

                            Drawing.DrawLine(start, end, 9, System.Drawing.Color.Chartreuse);
                        }
                    }
                }
            }
        }
Exemple #2
0
        static void Game_OnUpdate(EventArgs args)
        {
            if (CheckSkin())
            {
                EloBuddy.Player.SetSkinId(SkinId());
            }

            {
                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    var alvo = TargetSelector.GetTarget(Q.Range, DamageType.Magical);
                    var rmax = EntityManager.Heroes.Enemies.Where(t => t.IsInRange(Player.Instance.Position, R.Range) && !t.IsDead && t.IsValid && !t.IsInvulnerable).Count();
                    if (!alvo.IsValid())
                    {
                        return;
                    }
                    if (Q.IsReady() && Q.IsInRange(alvo) && ComboMenu["ComboQ"].Cast <CheckBox>().CurrentValue)
                    {
                        Q.Cast(alvo);
                    }
                    if (W.IsReady() && _Player.Distance(alvo) <= _Player.GetAutoAttackRange() + 50 && ComboMenu["ComboW"].Cast <CheckBox>().CurrentValue)
                    {
                        W.Cast();
                    }
                    if (E.IsReady() && E.IsInRange(alvo) && ComboMenu["ComboE"].Cast <CheckBox>().CurrentValue)
                    {
                        E.Cast(alvo);
                    }
                    if (R.IsReady() && R.IsInRange(alvo) && ComboMenu["ComboE"].Cast <CheckBox>().CurrentValue&& !(rmax >= ComboMenu["MaxR"].Cast <Slider>().CurrentValue))
                    {
                        R.Cast(alvo);
                    }
                }
                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
                {
                    var alvo = TargetSelector.GetTarget(Q.Range, DamageType.Magical);
                    if (!alvo.IsValid())
                    {
                        return;
                    }



                    if ((_Player.ManaPercent <= ComboMenu["ManaH"].Cast <Slider>().CurrentValue))
                    {
                        return;
                    }
                    if (Q.IsReady() && Q.IsInRange(alvo) && ComboMenu["HarassQ"].Cast <CheckBox>().CurrentValue)
                    {
                        Q.Cast(alvo);
                    }
                    if (W.IsReady() && _Player.Distance(alvo) <= _Player.GetAutoAttackRange() + 50 && ComboMenu["HarassW"].Cast <CheckBox>().CurrentValue)
                    {
                        W.Cast();
                    }
                    if (E.IsReady() && E.IsInRange(alvo) && ComboMenu["HarassE"].Cast <CheckBox>().CurrentValue)
                    {
                        E.Cast(alvo);
                    }
                    if (R.IsReady() && R.IsInRange(alvo) && ComboMenu["HarassR"].Cast <CheckBox>().CurrentValue)
                    {
                        R.Cast(alvo);
                    }
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
                {
                    var minions = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, _Player.Position, Q.Range).OrderByDescending(x => x.MaxHealth).FirstOrDefault();

                    var minion = EntityManager.MinionsAndMonsters.EnemyMinions.Where(t => t.IsInRange(Player.Instance.Position, E.Range) && !t.IsDead && t.IsValid && !t.IsInvulnerable).Count();


                    if ((_Player.ManaPercent <= FarmMenu["ManaF"].Cast <Slider>().CurrentValue))
                    {
                        return;
                    }
                    if (Q.IsReady() && Q.IsInRange(minions) && FarmMenu["FarmQ"].Cast <CheckBox>().CurrentValue&& minions.Health < DmgLib.QCalc(minions))
                    {
                        Q.Cast(minions);
                    }

                    if (E.IsReady() && E.IsInRange(minions) && FarmMenu["FarmE"].Cast <CheckBox>().CurrentValue&& (minion >= FarmMenu["MinionE"].Cast <Slider>().CurrentValue))
                    {
                        E.Cast(minions);
                    }
                    if (R.IsReady() && R.IsInRange(minions) && FarmMenu["FarmR"].Cast <CheckBox>().CurrentValue)
                    {
                        R.Cast(minions);
                    }
                    if (W.IsReady() && _Player.Distance(minions) <= _Player.GetAutoAttackRange() + 50 && FarmMenu["FarmW"].Cast <CheckBox>().CurrentValue)
                    {
                        W.Cast();
                    }
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
                {
                    var minions = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, _Player.Position, Q.Range).OrderByDescending(x => x.MaxHealth).FirstOrDefault();

                    var minion = EntityManager.MinionsAndMonsters.EnemyMinions.Where(t => t.IsInRange(Player.Instance.Position, E.Range) && !t.IsDead && t.IsValid && !t.IsInvulnerable).Count();

                    if (Q.IsReady() && Q.IsInRange(minions) && FarmMenu["LastQ"].Cast <CheckBox>().CurrentValue&& minions.Health < DmgLib.QCalc(minions))
                    {
                        Q.Cast(minions);
                    }
                    if (W.IsReady() && _Player.Distance(minions) <= _Player.GetAutoAttackRange() + 50 && FarmMenu["LastW"].Cast <CheckBox>().CurrentValue&& minions.Health < DmgLib.WCalc(minions))
                    {
                        W.Cast();
                    }
                    if (E.IsReady() && E.IsInRange(minions) && FarmMenu["LastE"].Cast <CheckBox>().CurrentValue&& (minion >= FarmMenu["MinionE"].Cast <Slider>().CurrentValue&& minions.Health < DmgLib.ECalc(minions)))
                    {
                        E.Cast(minions);
                    }

                    if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee))
                    {
                        var Mpos = Game.CursorPos;

                        if (R.IsReady())
                        {
                            R.Cast(Mpos);
                        }
                    }
                }
            }
        }