Exemple #1
0
 public void NonEquipment()
 {
     if (null != this._hero)
     {
         BasicCharacterObject character = this._hero.CharacterObject;
         if (this.isNonEquipment)
         {
             this.isNonEquipment = false;
             this.BodyProperties = character.GetBodyProperties(character.Equipment, -1).ToString();
             ;
         }
         else
         {
             this.isNonEquipment = true;
             Equipment equipment = new Equipment();
             this.BodyProperties = character.GetBodyProperties(equipment, -1).ToString();
         }
     }
 }
 public void SetCharacter(BasicCharacterObject character)
 {
     this.Character = character;
     Game.Current.LastFaceEditedCharacter = character;
     MBDebug.Print("FaceGen set character> character face key: " + (object)character.GetBodyProperties(character.Equipment));
 }