Exemple #1
0
 public void UpdateGrid()
 {
     if (gridState.isTowerPoint)
     {
         if (gridState.hasTower)
         {
             spriteRenderer.enabled = false;
         }
         else
         {
             //检查是否有塔,有的话就删除
             if (currentTower != null)
             {
                 baseTower.Recycle();
             }
             gameObject.SetActive(true);
             spriteRenderer.enabled = true;
         }
     }
 }