public PlayerState_TopDownWalk(StateManager ParentManager) { Name = "PlayerState_TopDownWalk"; MyStateManager = ParentManager; Actor = MyStateManager.Actor.GetComponent <BaseTopViewCharacterController>(); }
public PlayerState_TopDownWalk(StateManager ParentManager) { Name = "PlayerState_TopDownWalk"; MyStateManager = ParentManager; Actor = MyStateManager.Actor.GetComponent<BaseTopViewCharacterController>(); }