public PlayerState_TopDownWalk(StateManager ParentManager)
 {
     Name           = "PlayerState_TopDownWalk";
     MyStateManager = ParentManager;
     Actor          = MyStateManager.Actor.GetComponent <BaseTopViewCharacterController>();
 }
 public PlayerState_TopDownWalk(StateManager ParentManager)
 {
     Name = "PlayerState_TopDownWalk";
     MyStateManager = ParentManager;
     Actor = MyStateManager.Actor.GetComponent<BaseTopViewCharacterController>();
 }