public LogicPacket(BasePacketCode code) : base(code, BasePacketCode.Logic_Code) { }
public BattlePacket(BasePacketCode code) : base(code, BasePacketCode.Battle_Code) { }
public GatewayPacket(BasePacketCode code) : base(code, BasePacketCode.Gateway_Code) { }
public GamePacket(BasePacketCode code, BasePacketCode code2) : base() { Code = (int)code; Code2 = (int)code2; }
public CachePacket(BasePacketCode code) : base(code, BasePacketCode.Cache_Code) { }
public LogicPacket(BasePacketCode code) : base(code, BasePacketCode.None_Code) { }
public CenterPacket(BasePacketCode code) : base(code, BasePacketCode.Center_Code) { }
public ClientPacket(BasePacketCode code) : base(code, BasePacketCode.Client_Code) { }