Beispiel #1
0
 public LogicPacket(BasePacketCode code)
     : base(code, BasePacketCode.Logic_Code)
 {
 }
Beispiel #2
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 public BattlePacket(BasePacketCode code)
     : base(code, BasePacketCode.Battle_Code)
 {
 }
Beispiel #3
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 public GatewayPacket(BasePacketCode code)
     : base(code, BasePacketCode.Gateway_Code)
 {
 }
Beispiel #4
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 public GamePacket(BasePacketCode code, BasePacketCode code2)
     : base()
 {
     Code  = (int)code;
     Code2 = (int)code2;
 }
Beispiel #5
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 public CachePacket(BasePacketCode code)
     : base(code, BasePacketCode.Cache_Code)
 {
 }
Beispiel #6
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 public GamePacket(BasePacketCode code, BasePacketCode code2)
     : base()
 {
     Code = (int)code;
     Code2 = (int)code2;
 }
Beispiel #7
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 public BattlePacket(BasePacketCode code)
     : base(code, BasePacketCode.Battle_Code)
 {
 }
Beispiel #8
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 public LogicPacket(BasePacketCode code)
     : base(code, BasePacketCode.None_Code)
 {
 }
Beispiel #9
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 public GatewayPacket(BasePacketCode code)
     : base(code, BasePacketCode.Gateway_Code)
 {
 }
Beispiel #10
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 public CenterPacket(BasePacketCode code)
     : base(code, BasePacketCode.Center_Code)
 {
 }
Beispiel #11
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 public ClientPacket(BasePacketCode code)
     : base(code, BasePacketCode.Client_Code)
 {
 }
Beispiel #12
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 public ClientPacket(BasePacketCode code)
     : base(code, BasePacketCode.Client_Code)
 {
 }
Beispiel #13
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 public CenterPacket(BasePacketCode code)
     : base(code, BasePacketCode.Center_Code)
 {
 }
Beispiel #14
0
 public CachePacket(BasePacketCode code)
     : base(code, BasePacketCode.Cache_Code)
 {
 }