Exemple #1
0
 void WhilePressed()
 {
     Bar.GainWater();
     // Poisoned Water
     if (Variables.poisonedWater)
     {
         Bar.GainO2(-0.01f);
         Bar.GainCO2(-0.01f);
         Bar.GainSun(-0.01f);
     }
 }
Exemple #2
0
 public void Clicked() //obiekt został naklikniety
 {
     Bar.GainSun();
     Destroy(this.gameObject);
     --Variables.SunCounter;
 }