public void DeleteBadge_ShouldReturnTrue() { //arrange Badge badge = new Badge(); badge.BadgeID = 22345; BadgeRepo repo = new BadgeRepo(); //act bool deleteResult = _repo.ClearDoorAccess(_badge.BadgeID); //assert Assert.IsTrue(deleteResult); }
//clear door access private void ClearDoorAccess() { DisplayAllBadges(); Console.WriteLine("\nEnter the BadgeID you would like to clear access:"); int badgeID = int.Parse(Console.ReadLine()); bool wasCleared = _badgeRepo.ClearDoorAccess(badgeID); if (wasCleared) { Console.WriteLine("The Door Access was successfully cleared."); } else { Console.WriteLine("The Door Access was not cleared."); } }