Exemple #1
0
        public void Draw(BackgroundLayer layer)
        {
            var shift = new Point(Mugen.ScreenSize.X / 2 - Engine.Camera.Location.X, 0 - Engine.Camera.Location.Y);

            Engine.GetSubSystem <Video.VideoSystem>().CameraShift += shift;

            Backgrounds.Draw(layer, PaletteFx);

            Engine.GetSubSystem <Video.VideoSystem>().CameraShift -= shift;
        }