Exemple #1
0
 private void Start()
 {
     if (instance == null)
     {
         instance = this;
     }
     myCollider = gameObject.GetComponent <Collider2D>();
 }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        bmg = this.transform.parent.gameObject.GetComponent <BackManager>();
        // SpriteをPrefabとしてLoad
        SpriteRenderer renderer = GetComponent <SpriteRenderer>();

        bgSpeed = 0.01f;
        Vector3 bottomRight = Camera.main.ViewportToWorldPoint(new Vector2(1, 1));

        // 上下反転させる
        bottomRight.Scale(new Vector3(1f, -1f, 1f));
        width   = bottomRight.x;
        bg_size = renderer.bounds.size;
    }