public override void SetStaticDefaults() { DisplayName.SetDefault("Blighted Crusher"); Tooltip.SetDefault("Fires ominous waves that place temporary blight marks on enemies\nRight-click to dash on a three second cooldown\nDash through marked enemies to cleanse them in blighted fire"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/BlightedCrusher"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Devil's Knife"); Tooltip.SetDefault("Has a chance to create a living flame when destroyed"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/DevilKnifeMask"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Needle Bow"); Tooltip.SetDefault("Has a chance to fire homing lasers on hit"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/Needler"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Spirit Slasher"); Tooltip.SetDefault("Fires a returning scythe blade"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/SpiritSlasher"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Blackhole Mirror"); Tooltip.SetDefault("Uses absorbed light to disintegrate nearby enemies \n'Fueled by the light of the cosmos'"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/Items/ItemSets/Vanta/Vanta_Magic/Vanta_Magic_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Haunting Tome"); Tooltip.SetDefault("Damages enemies at your cursor"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/SpiritFlameTome"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Lightning Chainblaster"); Tooltip.SetDefault(""); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/LightningChainblaster"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Cursed Enticer"); Tooltip.SetDefault("Creates a miniature eater that infests killed enemies, spawning more eaters"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/CursedEnticer"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Galactica"); Tooltip.SetDefault("Conjures astral arrows in addition to firing arrows normally"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/Galactica"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Blighted Bow"); Tooltip.SetDefault("Fires a spread of blighted arrows\nCritical hits summon portals of dark energy"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/BlightedBow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Vortex Launcher"); Tooltip.SetDefault("'Fires a rocket that tears the fabric of space'"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/VortexLauncher"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Cosmic Sceptre"); Tooltip.SetDefault("Fires homing bolts, has a chance to launch a meteor instead"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/CosmorockStaff"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Staff of Hephaestus"); Tooltip.SetDefault("Fires a barrage of molten blades"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/StaffOfHephaestus"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Lightning Sphere"); Tooltip.SetDefault("Summons an orb of electricity that shoots lightning at nearby enemies"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/VortexSphere"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Muramisian Spectre"); Tooltip.SetDefault("Fires spectre bolts on hit"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/MuramisianSpectre"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Unstable Gladius"); Tooltip.SetDefault("Critical hits boost the defense of you and nearby allies"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/ProtectorStab"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Cosmos Blade"); Tooltip.SetDefault("Fires a spread of short-ranged meteors"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/cosmorock_sword"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Cosmos Kunai"); Tooltip.SetDefault("Throw an endless slew of rebounding explosive kunai"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/CosmosKunai"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Dark Matter Blaster"); Tooltip.SetDefault("'Purges your foes with absorbed rainbow light'"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/Items/ItemSets/Vanta/Vanta_Ranged/Vanta_Ranged_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Beech-orang"); Tooltip.SetDefault("Pierces enemies infinetly"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/Beechorang"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Eventide"); Tooltip.SetDefault("Fires a bolt of void energy that creates a singularity on impact"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/Eventide"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Meteor Swarm Staff"); Tooltip.SetDefault("Showers down defense-lowering meteors and comet shards"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/MeteorSwarmStaff"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Paradox Pistol"); Tooltip.SetDefault("Fires another bullet when a bullet hits an enemy, which can create another bullet, which can create another bullet..."); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/ParadoxPistols"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Devil's Trident"); Tooltip.SetDefault("Casts a demonic pitchfork that explodes into an inferno"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/DevilTrident"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Terrestrial Boomerang"); Tooltip.SetDefault(""); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/NightlyBoomerang"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Phantomheart Wand"); Tooltip.SetDefault("Unleashes a torrent of homing souls that phase through walls"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/PhantomheartWand"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Blight Blaster"); Tooltip.SetDefault("Fires a salvo of blighted energy"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/BlightPistol"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Voidbolt Staff"); Tooltip.SetDefault("Fires a chargeable shadowbeam \nHolding left click will charge the weapon, release to shoot \nCharging will increase the beam's power"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/VoidboltStaff"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Spiritfire Dagger"); Tooltip.SetDefault("Ricochets off of tiles, exploding into ghastly fire"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/SpiritfireDagger"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Cosmorock Revolver"); Tooltip.SetDefault("Converts bullets into bouncing pulses of energy \nThe effects of the energy pulse change depending on the bullets used"); BTFAGlowmask.AddGlowMask(item.type, "ForgottenMemories/GlowMasks/CosmorockRevolver"); }