public void GoToPage(BPageType pageType) { if (_currentPageType == pageType) { return; //we're already on the same page, so don't bother doing anything } BPage pageToCreate = null; if (pageType == BPageType.TitlePage) { pageToCreate = new BTitlePage(); } else if (pageType == BPageType.InGamePage) { pageToCreate = new BInGamePage(); } else if (pageType == BPageType.ScorePage) { pageToCreate = new BScorePage(); } if (pageToCreate != null) //destroy the old page and create a new one { _currentPageType = pageType; if (_currentPage != null) { _stage.RemoveChild(_currentPage); } _currentPage = pageToCreate; _stage.AddChild(_currentPage); _currentPage.Start(); } }
public void GoToPage(BPageType pageType) { if(_currentPageType == pageType) { return; } //we're already on the same page, so don't bother doing anything BPage pageToCreate = null; if(pageType == BPageType.MenuPage) { pageToCreate = new MenuPage(); }else if(pageType == BPageType.InGamePage) { pageToCreate = new InGamePage(); } if(pageToCreate != null) { //destroy the old page and create a new one _currentPageType = pageType; if(_currentPage != null) { _stage.RemoveChild(_currentPage); } _currentPage = pageToCreate; _stage.AddChild(_currentPage); _currentPage.Start(); } }
public void GoToPage(BPageType pageType) { if (_currentPageType == pageType) return; //we're already on the same page, so don't bother doing anything BPage pageToCreate = null; if (pageType == BPageType.InGamePage) { pageToCreate = new BInGamePage (); } else if (pageType == BPageType.MainMenu){ //reset score _score = 0; pageToCreate = new BMainMenu(); } else if (pageType == BPageType.ScorePage){ pageToCreate = new BScorePage (); } else if (pageType == BPageType.Instructions){ pageToCreate = new BInstructions (); } if (pageToCreate != null) { //destroy the old page and create a new one _currentPageType = pageType; if (_currentPage != null) { _stage.RemoveChild (_currentPage); } _currentPage = pageToCreate; _stage.AddChild (_currentPage); _currentPage.Start (); } }