Exemple #1
0
 // Constructors
 public EffectData(BINAReader reader)
 {
     EffectName = reader.GetString();
     reader.JumpAhead(12);
     LinkMotionStop = reader.ReadBoolean();
     reader.JumpAhead(7);
 }
Exemple #2
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        public static void ExportFont(Stream stream, string outputFile)
        {
            var reader = new BINAReader(stream);

            reader.ReadHeader();

            var sig = reader.ReadSignature(8);

            if (sig != "KFCS1000")
            {
                throw new InvalidSignatureException("KFCS1000", sig);
            }

            var fontName = reader.GetString();

            reader.JumpAhead(4);
            reader.JumpAhead(0x10);
            var length = reader.ReadInt64();
            var fntSig = reader.ReadSignature();

            outputFile = fntSig == "OTTO" ? Path.ChangeExtension(outputFile, ".otf")
                : Path.ChangeExtension(outputFile, ".ttf");
            var data = reader.ReadBytes((int)length - 4);

            using (var fntStream = File.Create(outputFile))
            {
                fntStream.Write(Encoding.Default.GetBytes(fntSig), 0, 4);
                fntStream.Write(data, 0, data.Length);
            }
        }
Exemple #3
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                // Constructors
                public MotionData(BINAReader reader)
                {
                    MotionName = reader.GetString();
                    reader.JumpAhead(12);

                    SyncFrame    = reader.ReadBoolean();
                    StopEndFrame = reader.ReadBoolean();
                    reader.JumpAhead(6);
                }
Exemple #4
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                // Constructors
                public KillData(BINAReader reader)
                {
                    KillType = (KillTypes)reader.ReadUInt32();

                    KillTime        = reader.ReadSingle();
                    BreakMotionName = reader.GetString();
                    reader.JumpAhead(12);

                    _DebrisData = new DebrisData(reader);
                    reader.JumpAhead(4);
                }
Exemple #5
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            // Methods
            public void Read(BINAReader reader)
            {
                _MotionData     = new MotionData(reader);
                _MirageAnimData = new MirageAnimData(reader);
                reader.JumpAhead(8);
                _ProgramMotionData = new ProgramMotionData(reader);
                _EffectData        = new EffectData(reader);
                _SoundData         = new SoundData(reader);
                _KillData          = new KillData(reader);

                reader.JumpAhead(8);
            }
Exemple #6
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                // Constructors
                public ProgramMotionData(BINAReader reader)
                {
                    MotionType = (MotionTypes)reader.ReadUInt32();
                    reader.JumpAhead(12);

                    Axis = reader.ReadVector3();
                    reader.JumpAhead(4);

                    Power      = reader.ReadSingle();
                    SpeedScale = reader.ReadSingle();
                    Time       = reader.ReadSingle();
                    reader.JumpAhead(4);
                }
Exemple #7
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        public override void Load(Stream fileStream)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();
            long namePositionHack = reader.BaseStream.Position;

            reader.JumpAhead(0xC);
            prop.Name = reader.ReadNullTerminatedString();
            reader.JumpTo(namePositionHack, true);
            reader.JumpTo(0x4c, true);
            prop.ObjectCount = reader.ReadUInt32();
            reader.JumpAhead(0x4);
            for (uint i = 0; i < prop.ObjectCount; i++)
            {
                S06PropObject obj = new S06PropObject();

                var objectNameOffset = reader.ReadUInt32();
                obj.ObjectParameterCount = reader.ReadUInt32();
                var paramOffset = reader.ReadUInt32();
                obj.ObjectUnknown1 = reader.ReadUInt32();
                obj.ObjectUnknown2 = reader.ReadUInt32();

                long position = reader.BaseStream.Position;

                reader.JumpTo(objectNameOffset, false);
                obj.ObjectName = reader.ReadNullTerminatedString();

                for (uint c = 0; c < obj.ObjectParameterCount; c++)
                {
                    reader.JumpTo(paramOffset + (c * 0x18), false);

                    S06PropParameter parameter = new S06PropParameter();
                    parameter.ParameterName = reader.ReadNullTerminatedString();
                    reader.JumpTo(paramOffset + (c * 0x18) + 0x10, false);

                    parameter.ParameterType = reader.ReadUInt32();
                    parameter.ParameterID   = reader.ReadUInt32();

                    obj.Parameters.Add(parameter);
                }

                prop.Objects.Add(obj);

                reader.JumpTo(position, true);
            }
        }
Exemple #8
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        public override void Load(Stream fileStream)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();

            VertexCountOffsetOffset = reader.ReadUInt32(); //Refered to in LibS06 as `geometry_address`
            PostFaceOffset          = reader.ReadUInt32(); //Refered to in LibS06 as `mopp_code_address`
            VertexCountOffset       = reader.ReadUInt32(); //Refered to in LibS06 as `vertex_section_address`
            FaceCountOffset         = reader.ReadUInt32(); //Refered to in LibS06 as `face_section_address`
            VertexCount             = reader.ReadUInt32();

            //Vertexes
            for (int i = 0; i < VertexCount; i++)
            {
                Vertices.Add(reader.ReadVector3());
            }

            //Faces
            FaceCount = reader.ReadUInt32();
            for (int i = 0; i < FaceCount; i++)
            {
                S06CollisionFace face = new S06CollisionFace();
                face.Vertex1 = reader.ReadUInt16();
                face.Vertex2 = reader.ReadUInt16();
                face.Vertex3 = reader.ReadUInt16();
                reader.JumpAhead(2);
                face.Flags = reader.ReadUInt32();
                Faces.Add(face);
            }
        }
Exemple #9
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        public override void Load(Stream fileStream)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();

            string sig = reader.ReadSignature(4);

            if (sig != Signature)
            {
                throw new InvalidSignatureException(Signature, sig);
            }

            uint unknown1 = reader.ReadUInt32(); //Probably Flags according to Rad's Spec

            if (unknown1 != 537265920)
            {
                Console.WriteLine($"unknown1 does not equal 537265920! Actually equals {unknown1}!");
            }

            uint bankNameOffset    = reader.ReadUInt32(); //Offset to the Scene Bank name
            uint cueNameOffset     = reader.ReadUInt32(); //Offset of the first entry in the Scene Bank
            uint cueIndiciesOffset = reader.ReadUInt32(); //Offset to the number list for non stream indexs
            uint streamOffset      = reader.ReadUInt32(); //Offset to the table for xma names

            Name = reader.ReadChars(64);                  //Scene Bank's name
            uint cueCount       = reader.ReadUInt32();    //Total Number of Cues in this Scene Bank
            uint csbCueCount    = reader.ReadUInt32();    //Amount of Cues in this Scene Bank which pull their data from a corrosponding CSB file
            uint streamCueCount = reader.ReadUInt32();    //Amount of Cues in this Scene Bank which use XMA files

            int streams = 0;

            for (uint i = 0; i < cueCount; i++)
            {
                Cue cue = new Cue()
                {
                    Name = reader.ReadChars(32)
                };
                uint cueType  = reader.ReadUInt32();
                uint cueIndex = reader.ReadUInt32();
                cue.Category = reader.ReadUInt32();
                cue.Unknown1 = reader.ReadSingle();
                cue.Unknown2 = reader.ReadSingle();

                if (cueType == 1)
                {
                    long pos = reader.BaseStream.Position;          //Save position
                    reader.JumpTo(streamOffset, false);
                    reader.JumpAhead(4 * streams);                  //Jump ahead to the right offset for our Cue's XMA
                    reader.JumpTo(reader.ReadUInt32(), false);
                    cue.Stream = reader.ReadNullTerminatedString(); //Read the XMA's name for this Cue
                    reader.JumpTo(pos, true);                       //Jump back to where we were
                    streams++;
                }
                Cues.Add(cue); //Save Cue to list
            }
        }
Exemple #10
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            // Methods
            public void Read(BINAReader reader)
            {
                uint id       = reader.ReadUInt32();
                long dataSize = reader.ReadInt64();

                reader.JumpAhead(4);

                DataOffset = reader.ReadInt64();
                reader.JumpAhead(8);

                ExtensionOffset = reader.ReadInt64();
                DataType        = (DataEntryTypes)reader.ReadUInt64();

                if (DataType != DataEntryTypes.NotHere)
                {
                    Data = new byte[dataSize];
                }
            }
Exemple #11
0
                // Constructors
                public MirageAnimData(BINAReader reader)
                {
                    TextureSrtAnimName0 = reader.GetString();
                    reader.JumpAhead(12);
                    TextureSrtAnimName1 = reader.GetString();
                    reader.JumpAhead(12);
                    TextureSrtAnimName2 = reader.GetString();
                    reader.JumpAhead(12);

                    TexturePatAnimName0 = reader.GetString();
                    reader.JumpAhead(12);
                    TexturePatAnimName1 = reader.GetString();
                    reader.JumpAhead(12);
                    TexturePatAnimName2 = reader.GetString();
                    reader.JumpAhead(12);

                    MaterialAnimName0 = reader.GetString();
                    reader.JumpAhead(12);
                    MaterialAnimName1 = reader.GetString();
                    reader.JumpAhead(12);
                    MaterialAnimName2 = reader.GetString();
                    reader.JumpAhead(12);
                }
Exemple #12
0
        // Methods
        public override void Load(Stream fileStream)
        {
            var reader = new BINAReader(fileStream);

            Header      = reader.ReadHeader();
            IsBigEndian = reader.IsBigEndian;

            System.Console.WriteLine(reader.BaseStream.Position);
            RangeIn       = reader.ReadSingle(); // Unused
            RangeDistance = reader.ReadSingle(); // Unused

            ModelName = reader.GetString();
            reader.JumpAhead(12);

            SkeletonName = reader.GetString();
            reader.JumpAhead(12);

            BoundingShape = (BoundingShapes)reader.ReadUInt32();

            BoundingSize = reader.ReadVector3();

            MeshName = reader.GetString();
            reader.JumpAhead(20);

            ShapeOffset = reader.ReadVector3();
            reader.JumpAhead(4);
            ShapeSizeOffset = reader.ReadSingle();

            RigidBodyType     = (RigidBodyTypes)reader.ReadByte();
            RigidBodyMaterial = (RigidBodyMaterials)reader.ReadByte();
            reader.JumpAhead(2);

            _PhysicsParam = new PhysicsParam(reader);

            ContactDamageType = (ContactDamageTypes)reader.ReadByte();
            RideOnDamage      = reader.ReadBoolean();
            AerialBounce      = reader.ReadBoolean();

            reader.JumpAhead(9);

            // ReactionData
            for (uint i = 0; i < ReactionDataCount; i++)
            {
                _ReactionData[i] = new ReactionData(reader);
            }
        }
Exemple #13
0
 // Constructors
 public SoundData(BINAReader reader)
 {
     CueName = reader.GetString();
     reader.JumpAhead(12);
 }
Exemple #14
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        // Methods
        public override void Load(Stream fileStream,
                                  Dictionary <string, SetObjectType> objectTemplates)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();

            reader.JumpAhead(0x2C); // Skip "test" string
            uint objectLength = reader.ReadUInt32();
            uint objectOffset = reader.ReadUInt32();
            uint groupLength  = reader.ReadUInt32();
            uint groupOffset  = reader.ReadUInt32();

            Console.WriteLine($"Object Count: {objectLength}");
            Console.WriteLine($"Object Table Offset Location: {objectOffset}");
            Console.WriteLine($"Group Count: {groupLength}");
            Console.WriteLine($"Group Table Offset Location: {groupOffset}");

            //Groups
            reader.JumpTo(groupOffset, false);
            for (uint i = 0; i < groupLength; ++i)
            {
                //What we know so far:
                //First 4 bytes is a name for the group (usually GroupHelperXX?)
                //Second 4 bytes are the type? (according to LibS06), might be a second name (stuff like next_set/GroupHelperXX)?
                //Third 4 bytes is the amount of objects in this group.
                //Last 4 bytes is a list of the object IDs in this group.

                uint nameOffset        = reader.ReadUInt32(); //Name
                uint typeOffset        = reader.ReadUInt32(); //Type?
                uint groupObjectCount  = reader.ReadUInt32(); //Count
                uint groupObjectOffset = reader.ReadUInt32(); //Address of Objects

                string groupName = string.Empty;
                string groupType = string.Empty;

                long pos = reader.BaseStream.Position;

                reader.JumpTo(nameOffset, false);
                groupName = reader.ReadNullTerminatedString();
                groupNames.Add(groupName);

                reader.JumpTo(typeOffset, false);
                groupType = reader.ReadNullTerminatedString();
                groupTypes.Add(groupType);

                reader.JumpTo(groupObjectOffset, false);
                for (int c = 0; c < groupObjectCount; c++)
                {
                    reader.JumpAhead(4);
                    uint objID = reader.ReadUInt32();
                    objGroupData.Add($"{groupName}|{groupType}|{objID}");
                    groupIDs.Add(objID);
                }

                reader.JumpTo(pos, true);
            }

            // Data
            reader.JumpTo(objectOffset, false);
            for (uint i = 0; i < objectLength; ++i)
            {
                Objects.Add(ReadObject(i));
            }

            // TODO: Read Footer

            // Sub-Methods
            SetObject ReadObject(uint id)
            {
                // Object Entry
                var  obj        = new SetObject();
                uint nameOffset = reader.ReadUInt32();
                uint typeOffset = reader.ReadUInt32();

                reader.JumpAhead(16);

                obj.Transform.Position = reader.ReadVector3();
                reader.JumpAhead(4);
                obj.Transform.Rotation = new Quaternion(reader.ReadVector4());

                uint paramCount  = reader.ReadUInt32();
                uint paramOffset = reader.ReadUInt32();

                // Object Parameters
                long pos = reader.BaseStream.Position;

                for (uint i = 0; i < paramCount; ++i)
                {
                    reader.JumpTo(paramOffset + i * 0x14, false);
                    obj.Parameters.Add(ReadParam());
                }

                // Object Name
                reader.JumpTo(nameOffset, false);
                obj.CustomData.Add("Name", new SetObjectParam(
                                       typeof(string), reader.ReadNullTerminatedString()));

                // Object Type
                reader.JumpTo(typeOffset, false);
                obj.ObjectType = reader.ReadNullTerminatedString();
                obj.ObjectID   = id;

                //Object Group
                if (!groupIDs.Contains(id))
                {
                    obj.CustomData.Add("GroupName", new SetObjectParam(
                                           typeof(string), ""));
                    obj.CustomData.Add("GroupType", new SetObjectParam(
                                           typeof(string), ""));
                }
                else
                {
                    string[] groupData = objGroupData[groupIDs.IndexOf(id)].Split('|');
                    obj.CustomData.Add("GroupName", new SetObjectParam(
                                           typeof(string), groupData[0]));
                    obj.CustomData.Add("GroupType", new SetObjectParam(
                                           typeof(string), groupData[1]));
                }

                reader.JumpTo(pos, true);
                return(obj);
            }

            SetObjectParam ReadParam()
            {
                var  param = new SetObjectParam();
                uint type  = reader.ReadUInt32();

                switch (type)
                {
                case 0:
                    param.DataType = typeof(bool);
                    param.Data     = (reader.ReadUInt32() == 1);
                    break;

                case 1:
                    param.DataType = typeof(int);
                    param.Data     = reader.ReadInt32();
                    break;

                case 2:
                    param.DataType = typeof(float);
                    param.Data     = reader.ReadSingle();
                    break;

                case 3:
                    uint offset = reader.ReadUInt32();
                    uint amount = reader.ReadUInt32();

                    if (amount != 1)
                    {
                        Console.WriteLine($"WARNING: Amount != 1. ({amount})");
                    }

                    long pos = reader.BaseStream.Position;
                    reader.JumpTo(offset, false);

                    param.DataType = typeof(string);
                    param.Data     = reader.ReadNullTerminatedString();
                    reader.JumpTo(pos, true);
                    break;

                case 4:
                    param.DataType = typeof(Vector3);
                    param.Data     = reader.ReadVector3();
                    break;

                case 6:
                    param.DataType = typeof(uint);
                    param.Data     = reader.ReadUInt32();
                    break;

                default:
                    Console.WriteLine($"WARNING: Unknown object param type {type}!");
                    return(null);
                }

                return(param);
            }
        }
Exemple #15
0
        // Methods
        public override void Load(Stream fileStream,
                                  Dictionary <string, SetObjectType> objectTemplates)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();

            reader.JumpAhead(0x2C); // Skip "test" string
            uint objectLength = reader.ReadUInt32();
            uint objectOffset = reader.ReadUInt32();
            uint groupLength  = reader.ReadUInt32();
            uint groupOffset  = reader.ReadUInt32();

            // Data
            reader.JumpTo(objectOffset, false);
            for (uint i = 0; i < objectLength; ++i)
            {
                Objects.Add(ReadObject());
            }

            // TODO: Read Groups
            // TODO: Read Footer

            // Sub-Methods
            SetObject ReadObject()
            {
                // Object Entry
                var  obj        = new SetObject();
                uint nameOffset = reader.ReadUInt32();
                uint typeOffset = reader.ReadUInt32();

                reader.JumpAhead(16);

                obj.Transform.Position = reader.ReadVector3();
                reader.JumpAhead(4);
                obj.Transform.Rotation = new Quaternion(reader.ReadVector4());

                uint paramCount  = reader.ReadUInt32();
                uint paramOffset = reader.ReadUInt32();

                // Object Parameters
                long pos = reader.BaseStream.Position;

                for (uint i = 0; i < paramCount; ++i)
                {
                    reader.JumpTo(paramOffset + i * 0x14, false);
                    obj.Parameters.Add(ReadParam());
                }

                // TODO: Read Object Name

                // Object Type
                reader.JumpTo(typeOffset, false);
                obj.ObjectType = reader.ReadNullTerminatedString();

                reader.JumpTo(pos, true);
                return(obj);
            }

            SetObjectParam ReadParam()
            {
                var  param = new SetObjectParam();
                uint type  = reader.ReadUInt32();

                switch (type)
                {
                case 0:
                    param.DataType = typeof(bool);
                    param.Data     = (reader.ReadUInt32() == 1);
                    break;

                case 1:
                    param.DataType = typeof(int);
                    param.Data     = reader.ReadInt32();
                    break;

                case 2:
                    param.DataType = typeof(float);
                    param.Data     = reader.ReadSingle();
                    break;

                case 3:
                    uint offset = reader.ReadUInt32();
                    uint amount = reader.ReadUInt32();

                    if (amount != 1)
                    {
                        Console.WriteLine($"WARNING: Amount != 1. ({amount})");
                    }

                    long pos = reader.BaseStream.Position;
                    reader.JumpTo(offset, false);

                    param.DataType = typeof(string);
                    param.Data     = reader.ReadNullTerminatedString();
                    reader.JumpTo(pos, true);
                    break;

                case 4:
                    param.DataType = typeof(Vector3);
                    param.Data     = reader.ReadVector3();
                    break;

                case 6:
                    param.DataType = typeof(uint);
                    param.Data     = reader.ReadUInt32();
                    break;

                default:
                    Console.WriteLine($"WARNING: Unknown object param type {type}!");
                    return(null);
                }

                return(param);
            }
        }
Exemple #16
0
        // Methods
        public override void Load(Stream fileStream,
                                  Dictionary <string, SetObjectType> objectTemplates)
        {
            // Header
            var reader = new BINAReader(fileStream);

            Header = reader.ReadHeader();

            //Set Name (hardcoded to ASSUME it's four characters long)
            long namePosition = reader.BaseStream.Position; //Save position so we can jump back after reading name, type and parameters

            reader.JumpAhead(0xC);
            Name = reader.ReadNullTerminatedString();
            reader.JumpTo(namePosition, true);
            reader.JumpAhead(0x2C);

            uint objectCount       = reader.ReadUInt32();
            uint objectTableOffset = reader.ReadUInt32();
            uint groupCount        = reader.ReadUInt32();
            uint groupTableOffset  = reader.ReadUInt32();

            //Objects
            reader.JumpTo(objectTableOffset, false);
            for (uint i = 0; i < objectCount; i++)
            {
                var obj = new SetObject();
                obj.ObjectID = i;
                uint objectNameOffset = reader.ReadUInt32();
                uint objectTypeOffset = reader.ReadUInt32();
                obj.UnknownBytes       = reader.ReadBytes(16); //parameter.Unknown 16 bytes (pattern tends to be 40 00 00 00/01 (depending on whether object is activated by a group) 00 00 00 00 00 00 00 00 00 00 00 00)
                obj.Transform.Position = reader.ReadVector3();
                obj.DrawDistance       = reader.ReadSingle();
                obj.Transform.Rotation = reader.ReadQuaternion();
                uint parameterCount  = reader.ReadUInt32();
                uint parameterOffset = reader.ReadUInt32();

                long position = reader.BaseStream.Position; //Save position so we can jump back after reading name, type and parameters

                //Object Name and Type
                reader.JumpTo(objectNameOffset, false);
                obj.ObjectName = reader.ReadNullTerminatedString();
                reader.JumpTo(objectTypeOffset, false);
                obj.ObjectType = reader.ReadNullTerminatedString();

                reader.JumpTo(parameterOffset, false);
                //Object Parameters
                for (uint c = 0; c < parameterCount; c++)
                {
                    var  parameter     = new SetObjectParam();
                    uint parameterType = reader.ReadUInt32();
                    switch (parameterType)
                    {
                    case 0:     //boolean
                        parameter.DataType = typeof(bool);
                        parameter.Data     = reader.ReadUInt32() == 1;
                        parameter.Unknown1 = reader.ReadUInt32();
                        parameter.Unknown2 = reader.ReadUInt32();
                        parameter.Unknown3 = reader.ReadUInt32();
                        break;

                    case 1:     //int
                        parameter.DataType = typeof(int);
                        parameter.Data     = reader.ReadInt32();
                        parameter.Unknown1 = reader.ReadUInt32();
                        parameter.Unknown2 = reader.ReadUInt32();
                        parameter.Unknown3 = reader.ReadUInt32();
                        break;

                    case 2:     //single
                        parameter.DataType = typeof(float);
                        parameter.Data     = reader.ReadSingle();
                        parameter.Unknown1 = reader.ReadUInt32();
                        parameter.Unknown2 = reader.ReadUInt32();
                        parameter.Unknown3 = reader.ReadUInt32();
                        break;

                    case 3:     //string
                        uint offset = reader.ReadUInt32();
                        parameter.Unknown1 = reader.ReadUInt32();
                        parameter.Unknown2 = reader.ReadUInt32();
                        parameter.Unknown3 = reader.ReadUInt32();

                        long stringParameterPosition = reader.BaseStream.Position;     //Save position so we can jump back after reading name, type and parameters
                        reader.JumpTo(offset, false);

                        parameter.DataType = typeof(string);
                        parameter.Data     = reader.ReadNullTerminatedString();

                        reader.JumpTo(stringParameterPosition, true);
                        break;

                    case 4:     //Vector3
                        parameter.DataType = typeof(Vector3);
                        parameter.Data     = reader.ReadVector3();
                        parameter.Unknown3 = reader.ReadUInt32();
                        break;

                    case 6:     //uint
                        parameter.DataType = typeof(uint);
                        parameter.Data     = reader.ReadUInt32();
                        parameter.Unknown1 = reader.ReadUInt32();
                        parameter.Unknown2 = reader.ReadUInt32();
                        parameter.Unknown3 = reader.ReadUInt32();
                        break;

                    default:
                        Console.WriteLine("Unhandled Data Type!");
                        break;
                    }
                    obj.Parameters.Add(parameter);
                }

                //Save Object and jump back for the next one
                Objects.Add(obj);
                reader.JumpTo(position, true);
            }

            //Groups
            reader.JumpTo(groupTableOffset, false);
            for (uint i = 0; i < groupCount; i++)
            {
                var  group           = new SetGroup();
                uint groupNameOffset = reader.ReadUInt32();
                uint groupTypeOffset = reader.ReadUInt32();
                group.GroupObjectCount = reader.ReadUInt32();
                uint groupObjectListOffset = reader.ReadUInt32();

                long position = reader.BaseStream.Position; //Save position so we can jump back after reading name, type and object list

                //Group Name and Type
                reader.JumpTo(groupNameOffset, false);
                group.GroupName = reader.ReadNullTerminatedString();
                reader.JumpTo(groupTypeOffset, false);
                group.GroupType = reader.ReadNullTerminatedString();

                //Group Object List
                reader.JumpTo(groupObjectListOffset, false);
                for (uint c = 0; c < group.GroupObjectCount; c++)
                {
                    reader.JumpAhead(4);
                    group.ObjectIDs.Add(reader.ReadUInt32());
                }

                //Save Group and jump back for the next one
                Groups.Add(group);
                reader.JumpTo(position, true);
            }
        }