Exemple #1
0
        public bool Initialize(GameMain gameMain, string identifier, out string reason)
        {
            _isExplored    = false;
            _isOwnedSystem = false;
            if (!base.Initialize(gameMain.ScreenWidth - 300, gameMain.ScreenHeight / 2 - 240, 300, 480, StretchableImageType.ThinBorderBG, gameMain, true, gameMain.Random, out reason))
            {
                return(false);
            }
            _infrastructureIcon = SpriteManager.GetSprite("InfrastructureIcon", gameMain.Random);
            _defenseIcon        = SpriteManager.GetSprite("MilitaryIcon", gameMain.Random);
            _researchIcon       = SpriteManager.GetSprite("ResearchIcon", gameMain.Random);
            _environmentIcon    = SpriteManager.GetSprite("EnvironmentIcon", gameMain.Random);
            _constructionIcon   = SpriteManager.GetSprite("ConstructionIcon", gameMain.Random);

            if (_infrastructureIcon == null || _defenseIcon == null || _researchIcon == null || _environmentIcon == null || _constructionIcon == null)
            {
                reason = "One or more of the following sprites does not exist: InfrastructureIcon, MilitaryIcon, ResearchIcon, EnvironmentIcon, and/or ConstructionIcon";
                return(false);
            }

            _name = new BBSingleLineTextBox();
            if (!_name.Initialize(string.Empty, _xPos + 10, _yPos + 15, 280, 35, false, gameMain.Random, out reason))
            {
                return(false);
            }
            _generalPurposeBackground  = new BBStretchableImage();
            _infrastructureBackground  = new BBStretchableImage();
            _researchBackground        = new BBStretchableImage();
            _environmentBackground     = new BBStretchableImage();
            _defenseBackground         = new BBStretchableImage();
            _constructionProjectButton = new BBStretchButton();
            _popLabel        = new BBLabel();
            _terrainLabel    = new BBLabel();
            _productionLabel = new BBLabel();

            _infrastructureLabel = new BBLabel();
            _researchLabel       = new BBLabel();
            _environmentLabel    = new BBLabel();
            _defenseLabel        = new BBLabel();
            _constructionLabel   = new BBLabel();

            _generalPurposeText = new BBTextBox();
            _transferLabel      = new BBLabel();

            _infrastructureSlider = new BBScrollBar();
            _researchSlider       = new BBScrollBar();
            _environmentSlider    = new BBScrollBar();
            _defenseSlider        = new BBScrollBar();
            _constructionSlider   = new BBScrollBar();
            _popTransferSlider    = new BBScrollBar();

            _infrastructureLockButton = new BBButton();
            _researchLockButton       = new BBButton();
            _environmentLockButton    = new BBButton();
            _defenseLockButton        = new BBButton();
            _constructionLockButton   = new BBButton();

            _relocateToButton = new BBButton();
            _transferToButton = new BBButton();

            if (!_generalPurposeBackground.Initialize(_xPos + 10, _yPos + 130, 280, 300, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_generalPurposeText.Initialize(_xPos + 20, _yPos + 140, 260, 260, true, false, "PlanetUIText" + identifier, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_infrastructureBackground.Initialize(_xPos + 10, _yPos + 130, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_researchBackground.Initialize(_xPos + 10, _yPos + 190, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_environmentBackground.Initialize(_xPos + 10, _yPos + 250, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_defenseBackground.Initialize(_xPos + 10, _yPos + 310, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_constructionProjectButton.Initialize(string.Empty, ButtonTextAlignment.LEFT, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, _xPos + 10, _yPos + 370, 280, 60, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_terrainLabel.Initialize(_xPos + 55, _yPos + 60, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_popLabel.Initialize(_xPos + 55, _yPos + 80, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_productionLabel.Initialize(_xPos + 55, _yPos + 100, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }

            if (!_infrastructureLabel.Initialize(_xPos + 65, _yPos + 140, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_infrastructureSlider.Initialize(_xPos + 65, _yPos + 160, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_infrastructureLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 160, 16, 16, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_researchLabel.Initialize(_xPos + 65, _yPos + 200, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_researchSlider.Initialize(_xPos + 65, _yPos + 220, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_researchLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 220, 16, 16, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_environmentLabel.Initialize(_xPos + 65, _yPos + 260, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_environmentSlider.Initialize(_xPos + 65, _yPos + 280, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_environmentLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 280, 16, 16, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_defenseLabel.Initialize(_xPos + 65, _yPos + 320, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_defenseSlider.Initialize(_xPos + 65, _yPos + 340, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_defenseLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 340, 16, 16, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_constructionLabel.Initialize(_xPos + 65, _yPos + 380, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_constructionSlider.Initialize(_xPos + 65, _yPos + 400, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_constructionLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 400, 16, 16, gameMain.Random, out reason))
            {
                return(false);
            }

            if (!_transferLabel.Initialize(_xPos + 20, _yPos + 370, string.Empty, System.Drawing.Color.White, out reason))
            {
                return(false);
            }
            if (!_popTransferSlider.Initialize(_xPos + 20, _yPos + 400, 260, 0, 1, true, true, gameMain.Random, out reason))
            {
                return(false);
            }

            if (!_relocateToButton.Initialize("RelocateToBG", "RelocateToFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 130, _yPos + 435, 75, 35, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_relocateToButton.SetToolTip("RelocateToolTip" + identifier, "Set a friendly system as the destination of newly built ships", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_transferToButton.Initialize("TransferToBG", "TransferToFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 215, _yPos + 435, 75, 35, gameMain.Random, out reason))
            {
                return(false);
            }
            if (!_transferToButton.SetToolTip("TransferToToolTip" + identifier, "Send up to half of the population to another occupied system", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return(false);
            }

            reason = null;
            return(true);
        }
Exemple #2
0
        public bool Initialize(GameMain gameMain, string identifier, out string reason)
        {
            _isExplored = false;
            _isOwnedSystem = false;
            if (!base.Initialize(gameMain.ScreenWidth - 300, gameMain.ScreenHeight / 2 - 240, 300, 480, StretchableImageType.ThinBorderBG, gameMain, true, gameMain.Random, out reason))
            {
                return false;
            }
            _infrastructureIcon = SpriteManager.GetSprite("InfrastructureIcon", gameMain.Random);
            _defenseIcon = SpriteManager.GetSprite("MilitaryIcon", gameMain.Random);
            _researchIcon = SpriteManager.GetSprite("ResearchIcon", gameMain.Random);
            _environmentIcon = SpriteManager.GetSprite("EnvironmentIcon", gameMain.Random);
            _constructionIcon = SpriteManager.GetSprite("ConstructionIcon", gameMain.Random);

            if (_infrastructureIcon == null || _defenseIcon == null || _researchIcon == null || _environmentIcon == null || _constructionIcon == null)
            {
                reason = "One or more of the following sprites does not exist: InfrastructureIcon, MilitaryIcon, ResearchIcon, EnvironmentIcon, and/or ConstructionIcon";
                return false;
            }

            _name = new BBSingleLineTextBox();
            if (!_name.Initialize(string.Empty, _xPos + 10, _yPos + 15, 280, 35, false, gameMain.Random, out reason))
            {
                return false;
            }
            _generalPurposeBackground = new BBStretchableImage();
            _infrastructureBackground = new BBStretchableImage();
            _researchBackground = new BBStretchableImage();
            _environmentBackground = new BBStretchableImage();
            _defenseBackground = new BBStretchableImage();
            _constructionProjectButton = new BBStretchButton();
            _popLabel = new BBLabel();
            _terrainLabel = new BBLabel();
            _productionLabel = new BBLabel();

            _infrastructureLabel = new BBLabel();
            _researchLabel = new BBLabel();
            _environmentLabel = new BBLabel();
            _defenseLabel = new BBLabel();
            _constructionLabel = new BBLabel();

            _generalPurposeText = new BBTextBox();
            _transferLabel = new BBLabel();

            _infrastructureSlider = new BBScrollBar();
            _researchSlider = new BBScrollBar();
            _environmentSlider = new BBScrollBar();
            _defenseSlider = new BBScrollBar();
            _constructionSlider = new BBScrollBar();
            _popTransferSlider = new BBScrollBar();

            _infrastructureLockButton = new BBButton();
            _researchLockButton = new BBButton();
            _environmentLockButton = new BBButton();
            _defenseLockButton = new BBButton();
            _constructionLockButton = new BBButton();

            _relocateToButton = new BBButton();
            _transferToButton = new BBButton();

            if (!_generalPurposeBackground.Initialize(_xPos + 10, _yPos + 130, 280, 300, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_generalPurposeText.Initialize(_xPos + 20, _yPos + 140, 260, 260, true, false, "PlanetUIText" + identifier, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_infrastructureBackground.Initialize(_xPos + 10, _yPos + 130, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_researchBackground.Initialize(_xPos + 10, _yPos + 190, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_environmentBackground.Initialize(_xPos + 10, _yPos + 250, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_defenseBackground.Initialize(_xPos + 10, _yPos + 310, 280, 60, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_constructionProjectButton.Initialize(string.Empty, ButtonTextAlignment.LEFT, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, _xPos + 10, _yPos + 370, 280, 60, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_terrainLabel.Initialize(_xPos + 55, _yPos + 60, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_popLabel.Initialize(_xPos + 55, _yPos + 80, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_productionLabel.Initialize(_xPos + 55, _yPos + 100, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }

            if (!_infrastructureLabel.Initialize(_xPos + 65, _yPos + 140, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_infrastructureSlider.Initialize(_xPos + 65, _yPos + 160, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_infrastructureLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 160, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_researchLabel.Initialize(_xPos + 65, _yPos + 200, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_researchSlider.Initialize(_xPos + 65, _yPos + 220, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_researchLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 220, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_environmentLabel.Initialize(_xPos + 65, _yPos + 260, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_environmentSlider.Initialize(_xPos + 65, _yPos + 280, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_environmentLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 280, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_defenseLabel.Initialize(_xPos + 65, _yPos + 320, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_defenseSlider.Initialize(_xPos + 65, _yPos + 340, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_defenseLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 340, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_constructionLabel.Initialize(_xPos + 65, _yPos + 380, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_constructionSlider.Initialize(_xPos + 65, _yPos + 400, 200, 0, 100, true, true, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_constructionLockButton.Initialize("LockBG", "LockFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 267, _yPos + 400, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }

            if (!_transferLabel.Initialize(_xPos + 20, _yPos + 370, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_popTransferSlider.Initialize(_xPos + 20, _yPos + 400, 260, 0, 1, true, true, gameMain.Random, out reason))
            {
                return false;
            }

            if (!_relocateToButton.Initialize("RelocateToBG", "RelocateToFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 130, _yPos + 435, 75, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_relocateToButton.SetToolTip("RelocateToolTip" + identifier, "Set a friendly system as the destination of newly built ships", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_transferToButton.Initialize("TransferToBG", "TransferToFG", string.Empty, ButtonTextAlignment.CENTER, _xPos + 215, _yPos + 435, 75, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_transferToButton.SetToolTip("TransferToToolTip" + identifier, "Send up to half of the population to another occupied system", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return false;
            }

            reason = null;
            return true;
        }
        public bool Initialize(GameMain gameMain, out string reason)
        {
            int x = (gameMain.ScreenWidth / 2) - 400;
            int y = (gameMain.ScreenHeight / 2) - 300;

            if (!base.Initialize(x, y, 800, 600, StretchableImageType.MediumBorder, gameMain, false, gameMain.Random, out reason))
            {
                return false;
            }
            _shipStyleBackground = new BBStretchableImage();
            _shipSizeButtons = new BBStretchButton[4];
            _prevShipStyleButton = new BBButton();
            _nextShipStyleButton = new BBButton();

            if (!_shipStyleBackground.Initialize(x + 15, y + 385, 220, 200, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_prevShipStyleButton.Initialize("ScrollLeftBGButton", "ScrollLeftFGButton", string.Empty, ButtonTextAlignment.CENTER, x + 22, y + 477, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_nextShipStyleButton.Initialize("ScrollRightBGButton", "ScrollRightFGButton", string.Empty, ButtonTextAlignment.CENTER, x + 212, y + 477, 16, 16, gameMain.Random, out reason))
            {
                return false;
            }
            for (int i = 0; i < _shipSizeButtons.Length; i++)
            {
                _shipSizeButtons[i] = new BBStretchButton();
            }
            if (!_shipSizeButtons[0].Initialize("Small", ButtonTextAlignment.CENTER, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, x + 235, y + 385, 80, 50, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_shipSizeButtons[1].Initialize("Medium", ButtonTextAlignment.CENTER, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, x + 235, y + 435, 80, 50, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_shipSizeButtons[2].Initialize("Large", ButtonTextAlignment.CENTER, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, x + 235, y + 485, 80, 50, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_shipSizeButtons[3].Initialize("Huge", ButtonTextAlignment.CENTER, StretchableImageType.ThinBorderBG, StretchableImageType.ThinBorderFG, x + 235, y + 535, 80, 50, gameMain.Random, out reason))
            {
                return false;
            }

            _engineBackground = new BBStretchableImage();
            _engineButton = new BBStretchButton();
            _maneuverButton = new BBStretchButton();
            _engineSpeed = new BBLabel();
            _combatSpeed = new BBLabel();
            _costPerPowerLabel = new BBLabel();
            _spacePerPowerLabel = new BBLabel();
            _defenseRating = new BBLabel();

            if (!_engineBackground.Initialize(x + 15, y + 15, 300, 180, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_engineButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 25, y + 25, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_maneuverButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 25, y + 62, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_engineSpeed.Initialize(x + 25, y + 100, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_combatSpeed.Initialize(x + 165, y + 100, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_costPerPowerLabel.Initialize(x + 25, y + 120, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_spacePerPowerLabel.Initialize(x + 25, y + 140, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_defenseRating.Initialize(x + 25, y + 160, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }

            _defensiveEquipmentBackground = new BBStretchableImage();
            _armorButton = new BBStretchButton();
            _shieldButton = new BBStretchButton();
            _ECMButton = new BBStretchButton();
            _hitPointsLabel = new BBLabel();
            _absorbtionLabel = new BBLabel();
            _missileDefenseLabel = new BBLabel();
            if (!_defensiveEquipmentBackground.Initialize(x + 15, y + 195, 300, 190, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_armorButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 25, y + 206, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_shieldButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 25, y + 243, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_ECMButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 25, y + 280, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_hitPointsLabel.Initialize(x + 25, y + 315, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_absorbtionLabel.Initialize(x + 25, y + 335, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_missileDefenseLabel.Initialize(x + 25, y + 355, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }

            _computerBackground = new BBStretchableImage();
            _computerButton = new BBStretchButton();
            _attackRating = new BBLabel();

            if (!_computerBackground.Initialize(x + 315, y + 15, 470, 55, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_computerButton.Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 325, y + 25, 280, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_attackRating.Initialize(x + 610, y + 30, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }

            _weaponsBackground = new BBStretchableImage();
            _weaponButtons = new BBStretchButton[4];
            _weaponCountLabels = new BBLabel[4];
            _weaponDescriptions = new BBLabel[4];
            _weaponCounts = new BBNumericUpDown[4];

            if (!_weaponsBackground.Initialize(x + 315, y + 70, 470, 220, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }

            for (int i = 0; i < 4; i++)
            {
                _weaponButtons[i] = new BBStretchButton();
                _weaponCountLabels[i] = new BBLabel();
                _weaponDescriptions[i] = new BBLabel();
                _weaponCounts[i] = new BBNumericUpDown();

                if (!_weaponButtons[i].Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 325, y + 80 + (i * 50), 280, 30, gameMain.Random, out reason))
                {
                    return false;
                }
                if (!_weaponCountLabels[i].Initialize(x + 695, y + 85 + (i * 50), "Count:", System.Drawing.Color.White, out reason))
                {
                    return false;
                }
                _weaponCountLabels[i].SetAlignment(true);
                if (!_weaponCounts[i].Initialize(x + 700, y + 85 + (i * 50), 70, 1, 99, 1, 1, gameMain.Random, out reason))
                {
                    return false;
                }
                if (!_weaponDescriptions[i].Initialize(x + 325, y + 112 + (i * 50), string.Empty, System.Drawing.Color.White, out reason))
                {
                    return false;
                }
            }

            _specialsBackground = new BBStretchableImage();
            _specialButtons = new BBStretchButton[3];
            _specialDescriptions = new BBTextBox[3];

            if (!_specialsBackground.Initialize(x + 315, y + 290, 470, 230, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            for (int i = 0; i < 3; i++)
            {
                _specialButtons[i] = new BBStretchButton();
                _specialDescriptions[i] = new BBTextBox();

                if (!_specialButtons[i].Initialize(string.Empty, ButtonTextAlignment.CENTER, StretchableImageType.TinyButtonBG, StretchableImageType.TinyButtonFG, x + 325, y + 300 + (i * 70), 450, 30, gameMain.Random, out reason))
                {
                    return false;
                }
                if (!_specialDescriptions[i].Initialize(x + 325, y + 332 + (i * 70), 450, 38, true, true, "SpecialDesc" + i, gameMain.Random, out reason))
                {
                    return false;
                }
            }

            _statsBackground = new BBStretchableImage();
            _spaceLabel = new BBLabel();
            _costLabel = new BBLabel();
            _nameField = new BBSingleLineTextBox();

            if (!_statsBackground.Initialize(x + 315, y + 520, 470, 65, StretchableImageType.ThinBorderBG, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_spaceLabel.Initialize(x + 450, y + 559, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_costLabel.Initialize(x + 325, y + 559, string.Empty, System.Drawing.Color.White, out reason))
            {
                return false;
            }
            if (!_nameField.Initialize(string.Empty, x + 325, y + 527, 150, 30, false, gameMain.Random, out reason))
            {
                return false;
            }

            _clearButton = new BBButton();
            _confirmButton = new BBButton();

            if (!_clearButton.Initialize("CancelBG", "CancelFG", string.Empty, ButtonTextAlignment.CENTER, x + 595, y + 535, 75, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_confirmButton.Initialize("ConfirmBG", "ConfirmFG", string.Empty, ButtonTextAlignment.CENTER, x + 685, y + 535, 75, 35, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_clearButton.SetToolTip("ClearDesign", "Clear Ship Design", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return false;
            }
            if (!_confirmButton.SetToolTip("ConfirmDesign", "Add Ship Design", gameMain.ScreenWidth, gameMain.ScreenHeight, gameMain.Random, out reason))
            {
                return false;
            }

            _equipmentSelection = new EquipmentSelection();
            if (!_equipmentSelection.Initialize(gameMain, out reason))
            {
                return false;
            }
            _equipmentSelection.OnSelectManeuver = OnSelectManeuver;
            _selectionShowing = false;

            _fleetSpecsWindow = new FleetSpecsWindow();
            if (!_fleetSpecsWindow.Initialize(gameMain, "ShipDesign", out reason))
            {
                return false;
            }
            _fleetSpecsWindow.ScrapAction = ScrapAction;
            _fleetSpecsShowing = false;

            return true;
        }