Exemple #1
0
 public override void Draw()
 {
     base.Draw();
     _name.Draw();
     if (_isExplored)
     {
         _currentSystem.Planets[0].SmallSprite.Draw(_xPos + 10, _yPos + 60);
         _popLabel.Draw();
         _terrainLabel.Draw();
         if (_isOwnedSystem)
         {
             if (IsTransferring)
             {
                 _generalPurposeBackground.Draw();
                 _generalPurposeText.Draw();
                 _popTransferSlider.Draw();
                 _transferLabel.Draw();
                 _transferToButton.Draw();
                 _transferToButton.DrawToolTip();
             }
             else if (IsRelocating)
             {
                 _generalPurposeBackground.Draw();
                 _generalPurposeText.Draw();
                 _relocateToButton.Draw();
                 _relocateToButton.DrawToolTip();
             }
             else
             {
                 _productionLabel.Draw();
                 _infrastructureBackground.Draw();
                 _researchBackground.Draw();
                 _environmentBackground.Draw();
                 _defenseBackground.Draw();
                 _constructionProjectButton.Draw();
                 _infrastructureIcon.Draw(_xPos + 20, _yPos + 140);
                 _researchIcon.Draw(_xPos + 20, _yPos + 200);
                 _environmentIcon.Draw(_xPos + 20, _yPos + 260);
                 _defenseIcon.Draw(_xPos + 20, _yPos + 320);
                 _constructionIcon.Draw(_xPos + 20, _yPos + 380);
                 _infrastructureLabel.Draw();
                 _infrastructureSlider.Draw();
                 _infrastructureLockButton.Draw();
                 _researchLabel.Draw();
                 _researchSlider.Draw();
                 _researchLockButton.Draw();
                 _environmentLabel.Draw();
                 _environmentSlider.Draw();
                 _environmentLockButton.Draw();
                 _defenseLabel.Draw();
                 _defenseSlider.Draw();
                 _defenseLockButton.Draw();
                 _constructionLabel.Draw();
                 _constructionSlider.Draw();
                 _constructionLockButton.Draw();
                 _relocateToButton.Draw();
                 _transferToButton.Draw();
                 _relocateToButton.DrawToolTip();
                 _transferToButton.DrawToolTip();
                 if (_currentSystem.Planets[0].TransferSystem.Key.StarSystem != null)
                 {
                     _transferLabel.Draw();
                 }
             }
         }
         else
         {
             _generalPurposeBackground.Draw();
             _generalPurposeText.Draw();
         }
     }
     else
     {
         _generalPurposeBackground.Draw();
         _generalPurposeText.Draw();
     }
 }