public override bool ParseDataFromNDT(TsDataReader dr) { foreach (TsDataReader.Row data in dr) { BATTLE_NEWEXPLORATION_SREWARD bATTLE_NEWEXPLORATION_SREWARD = new BATTLE_NEWEXPLORATION_SREWARD(); bATTLE_NEWEXPLORATION_SREWARD.SetData(data); for (int i = 0; i < 4; i++) { bATTLE_NEWEXPLORATION_SREWARD.m_sRewardProduct[i].m_nRewardType = NrTSingleton <BattleSReward_Manager> .Instance.GetSRewardType(bATTLE_NEWEXPLORATION_SREWARD.m_sRewardProduct[i].m_strParserRewardType); } NrTSingleton <NewExplorationManager> .Instance.AddSRewardData(bATTLE_NEWEXPLORATION_SREWARD); } return(true); }
public void AddSRewardData(BATTLE_NEWEXPLORATION_SREWARD data) { this.m_listSRewardData[data.m_nRewardUnique] = data; }