public void LoadEnvironment(AutonomousCar.Simulation.Environment environment) { foreach (Obstacle o in environment.Obstacles) { AddObstacle(o); } foreach (CompositeObstacle o in environment.CompositeObstacles) { AddCompositeObstacle(o); } }
public ObstacleGrid(World world, AutonomousCar.Simulation.Environment e) : this(world, e.GridResolution, e.GridWidth, e.GridHeight, e.GridOrigin) { LoadEnvironment(e); }