public void ChangeSfx()
 {
     if (AudioDataService.HasSfxOn())
     {
         ChangeButton(sfxBtn, true);
         AudioDataService.SetSfx(false);
     }
     else
     {
         ChangeButton(sfxBtn, false);
         AudioDataService.SetSfx(true);
     }
     AudioDataService.CheckSfxOn(audioSourcesManager.GetSfxSources());
     selectAudioSource.Play();
 }
 private void Start()
 {
     ChangeButton(musicBtn, !AudioDataService.HasMusicOn());
     ChangeButton(sfxBtn, !AudioDataService.HasSfxOn());
 }