private void Awake() { if (!AudioDataService.HasAudioData()) { AudioDataService.CreateInitialLoad(); } }
public void ChangeSfx() { if (AudioDataService.HasSfxOn()) { ChangeButton(sfxBtn, true); AudioDataService.SetSfx(false); } else { ChangeButton(sfxBtn, false); AudioDataService.SetSfx(true); } AudioDataService.CheckSfxOn(audioSourcesManager.GetSfxSources()); selectAudioSource.Play(); }
private void Start() { if (AudioDataService.HasMusicOn()) { musicAudioSource.Play(); } if (PlayerStatusService.HasPlayerDataFile()) { scenesManager.LoadMainMenu(); } else { englishBtn.SetActive(true); portugueseBtn.SetActive(true); } }
public void ChangeMusic() { var musicAudioSource = audioSourcesManager.GetMainMusic(); if (AudioDataService.HasMusicOn()) { ChangeButton(musicBtn, true); AudioDataService.SetMusic(false); } else { ChangeButton(musicBtn, false); AudioDataService.SetMusic(true); } AudioDataService.CheckMusicOn(new[] { musicAudioSource }); selectAudioSource.Play(); if (AudioDataService.HasMusicOn()) { musicAudioSource.Play(); } }
private void Start() { AudioDataService.CheckMusicOn(musicSources); AudioDataService.CheckSfxOn(sfxSources); }
private void Start() { ChangeButton(musicBtn, !AudioDataService.HasMusicOn()); ChangeButton(sfxBtn, !AudioDataService.HasSfxOn()); }