/// <summary>
        /// 释放一个类别的音效
        /// </summary>
        /// <param name="_name">类别名称</param>
        public void ReleaseCategoryAudio(string _name)
        {
            if (true == string.IsNullOrEmpty(_name))
            {
                return;
            }
            AudioCategory category = AudioController.GetCategory(_name);

            if (null != category)
            {
                category.UnloadAllAudioClips();
                AudioController.RemoveCategory(category.Name);
            }
        }