/// <summary> /// 释放一个类别的音效 /// </summary> /// <param name="_name">类别名称</param> public void ReleaseCategoryAudio(string _name) { if (true == string.IsNullOrEmpty(_name)) { return; } AudioCategory category = AudioController.GetCategory(_name); if (null != category) { category.UnloadAllAudioClips(); AudioController.RemoveCategory(category.Name); } }