Exemple #1
0
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(3, false)
     };
     baseParameter = new BaseParameter(sprite);
 }
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(3, false)
     };
     baseParameter = new BaseParameter(sprite);
 }
 /*
  * �L�����̍��W�ɏd�˂銴����
  */
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(5, true)
     };
     baseParameter = new BaseParameter(null);
 }
 /*
  * キャラの座標に重ねる感じで
  */
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(5, true)
     };
     baseParameter = new BaseParameter(null);
 }
Exemple #5
0
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(5, false)
     };
     baseParameter = new BaseParameter(sprite);
     baseParameter.mapPosition = new MapPosition(0, 0);
 }
Exemple #6
0
 void Awake()
 {
     attackParameter = new AttackParameter
     {
         attackLevel = new AttackLevel(5, false)
     };
     baseParameter             = new BaseParameter(sprite);
     baseParameter.mapPosition = new MapPosition(0, 0);
 }