Exemple #1
0
    public static Texture2D[] SetupTextures(Object[] objects)
    {
        //converte a lista de objetos e configura
        List <Texture2D> textures = new List <Texture2D>();

        for (int i = 0; i < objects.Length; i++)
        {
            Texture2D tex = objects[i] as Texture2D;
            if (!tex.name.Contains("atlas"))
            {
                textures.Add(AtlasGenerator.SetupTexture(tex));
            }
        }

        return(textures.ToArray());
    }