void InitializeArea() { backdrop.DisplayBackdrop(backdropMaterial); GenerateBoundingEdges(); //Instantiate(visitorList); asteroids.SpawnAsteroids(asteroidsToSpawn, systemSize); }
void InitializeArea() { backdrop.DisplayBackdrop(backdropMaterial); GenerateBoundingEdges(); //Instantiate(visitorList); asteroids.SpawnAsteroids(asteroidsToSpawn, systemSize); }