void OnRecieveDiscoverContent(AssetBundleDownloadResult result)
 {
     if (result.resultCode == AssetBundleDownloadResult.ResultCode.Succeed)
     {
         contentUIPrefab = result.bundle.LoadAsset <GameObject>("ContentUI");
     }
 }
Exemple #2
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 void OnRecieveThirdPartyMap(AssetBundleDownloadResult result)
 {
     if (result.resultCode == AssetBundleDownloadResult.ResultCode.Succeed)
     {
         MapContentMapper.ThirdPartyInstance = result.bundle.LoadAsset <MapContentMapper>("MapInfo");
     }
 }