void OnRecieveDiscoverContent(AssetBundleDownloadResult result) { if (result.resultCode == AssetBundleDownloadResult.ResultCode.Succeed) { contentUIPrefab = result.bundle.LoadAsset <GameObject>("ContentUI"); } }
void OnRecieveThirdPartyMap(AssetBundleDownloadResult result) { if (result.resultCode == AssetBundleDownloadResult.ResultCode.Succeed) { MapContentMapper.ThirdPartyInstance = result.bundle.LoadAsset <MapContentMapper>("MapInfo"); } }