public void SendInputs(uint timestamp, byte validMask, IEnumerable <MatchInput> inputs) { int size; var inputArray = ArrayUtil.ConvertToArray(inputs, out size); if (size <= 0) { return; } Connection.Send(MessageCodes.UpdateInput, new InputSetMessage { StartTimestamp = timestamp, InputCount = (uint)size, ValidMask = MatchInput.AllValid, Inputs = inputArray, }, NetworkReliablity.Unreliable); }
public void SendInputs(uint timestamp, IEnumerable <MatchInput> inputs) { int size; var inputArray = ArrayUtil.ConvertToArray(inputs, out size); if (size <= 0) { return; } using (var rental = ObjectPool <InputSetMessage> .Shared.Borrow()) { var message = rental.RentedObject; message.StartTimestamp = timestamp; message.InputCount = (uint)size; message.Inputs = inputArray; Connection.Send(MessageCodes.UpdateInput, message, NetworkReliablity.Unreliable); } }
public void BroadcastInput(uint startTimestamp, byte validMask, IEnumerable <MatchInput> input) { int inputCount; var inputs = ArrayUtil.ConvertToArray(input, out inputCount); if (inputCount <= 0) { return; } using (var rental = ObjectPool <InputSetMessage> .Shared.Borrow()) { var message = rental.RentedObject; message.StartTimestamp = startTimestamp; message.InputCount = (uint)inputCount; message.ValidMask = validMask; message.Inputs = inputs; NetworkInterface.Connections.SendToAll(MessageCodes.UpdateInput, message, NetworkReliablity.Unreliable); } }
public void SendInput(uint startTimestamp, byte validMask, IEnumerable <MatchInput> input) { if (Connection == null) { return; } int inputCount; var inputs = ArrayUtil.ConvertToArray(input, out inputCount); if (inputCount <= 0) { return; } Connection.Send(MessageCodes.UpdateInput, new InputSetMessage { StartTimestamp = startTimestamp, InputCount = (uint)inputCount, ValidMask = validMask, Inputs = inputs }, NetworkReliablity.Unreliable); }