void Update() { // update Arcball on mouse if (Input.GetMouseButton(0)) { mArcball.update(Input.mousePosition); this.transform.rotation = mArcball.getRotation(); } else if (Input.GetMouseButtonUp(0)) { mArcball.stop(); } else if (Input.GetKeyDown(KeyCode.H)) { mArcball.reset(); } else if (Input.GetKeyDown(KeyCode.G)) { bGuiVisible = !bGuiVisible; } // get scroll amount float scroll = Input.GetAxis("Mouse ScrollWheel"); if (scroll > 0.0f || scroll < 0.0f) { fov += -Input.GetAxis("Mouse ScrollWheel") * fovSensitivity; switch (selectedModelID) { case LensModel.LENSMODEL.RECTILINEAR: minFov = 1; maxFov = 179; break; case LensModel.LENSMODEL.EQUIDISTANT: minFov = 1; maxFov = 220; break; case LensModel.LENSMODEL.STEREOGRAPHIC: minFov = 1; maxFov = 359; break; case LensModel.LENSMODEL.EQUIRECTANGULAR: minFov = 360; maxFov = 360; break; case LensModel.LENSMODEL.CYLINDRICAL: minFov = 1; maxFov = 179; break; default: minFov = maxFov = 360; break; } fov = Mathf.Clamp(fov, minFov, maxFov); UpdateFOV(); } mFps.Update(); if (!renderLast) { UpdateCubemap(63); } }