Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     _isCasting        = false;
     _targetObj        = Instantiate(Resources.Load("Targetter", typeof(GameObject)) as GameObject, transform);
     _fireboltResource = Resources.Load("Firebolt", typeof(GameObject)) as GameObject;
     _targetScript     = _targetObj.GetComponent <AoeTargetter>();
 }
 private void Start()
 {
     _targetObj    = Instantiate(Resources.Load("Targetter", typeof(GameObject)) as GameObject, transform);
     _targetScript = _targetObj.GetComponent <AoeTargetter>();
     _isDashing    = false;
 }