public static void Load() { Items = Animations.Get("items"); Ui = Animations.Get("ui"); Projectiles = Animations.Get("projectiles"); Particles = Animations.Get("particles"); Props = Animations.Get("props"); Missing = Items.GetSlice("missing"); Textures.Missing = Missing; Item.UnknownRegion = Items.GetSlice("unknown"); }
public SliceComponent(AnimationData image, string slice) { Set(image.GetSlice(slice)); }
public ZSliceComponent(AnimationData image, string slice) { Sprite = image.GetSlice(slice); }