public void CanProperlyAddADog() { shelter.FIFOAnimalShelter(); shelter.AnimalEnqueue("dog"); string actual = shelter.DogQ.Front.Value; string expected = "dog"; Assert.Equal(expected, actual); }
public void Dequeue_returns_dog() { // Arrange AnimalShelter shelter = new AnimalShelter(); shelter.AnimalEnqueue(Animal.Type.Bird); shelter.AnimalEnqueue(Animal.Type.Dog); shelter.AnimalEnqueue(Animal.Type.Cat); // Act Animal.Type?result = shelter.AnimalDequeue(Animal.Type.Dog); // Assert Assert.Equal(Animal.Type.Dog, result); }
public void Dequeue_returns_dog_or_cat_or_null() { // Arrange AnimalShelter shelter = new AnimalShelter(); shelter.AnimalEnqueue(Animal.Type.Bird); shelter.AnimalEnqueue(Animal.Type.Dog); shelter.AnimalEnqueue(Animal.Type.Cat); // Act Animal.Type?result = shelter.AnimalDequeue(Animal.Type.Bird); // Assert Assert.Null(result); }
public void Shelter_can_add_animals() { // Arrange AnimalShelter shelter = new AnimalShelter(); // Act shelter.AnimalEnqueue(Animal.Type.Dog); bool result = shelter.ShelterIsEmpty(); // Assert Assert.False(result); }