PerformanceLog() public static méthode

Used for performance logging from the Android side.
public static PerformanceLog ( string message ) : void
message string Message string to log.
Résultat void
        /// <summary>
        /// Connect to the Tango Service.
        /// </summary>
        private void _TangoConnect()
        {
            if (!m_isServiceInitialized)
            {
                return;
            }

            if (!m_isServiceConnected)
            {
                m_isServiceConnected = true;
                AndroidHelper.PerformanceLog("Unity _TangoConnect start");
                if (TangoServiceAPI.TangoService_connect(m_callbackContext, m_tangoConfig.GetHandle()) != Common.ErrorType.TANGO_SUCCESS)
                {
                    AndroidHelper.ShowAndroidToastMessage("Failed to connect to Tango Service.");
                    Debug.Log(CLASS_NAME + ".Connect() Could not connect to the Tango Service!");
                }
                else
                {
                    AndroidHelper.PerformanceLog("Unity _TangoConnect end");
                    Debug.Log(CLASS_NAME + ".Connect() Tango client connected to service!");

                    if (OnTangoConnect != null)
                    {
                        OnTangoConnect();
                    }
                }
            }
        }
 /// <summary>
 /// Connect to the Tango Service.
 /// </summary>
 private void _TangoConnect()
 {
     if (!m_isServiceConnected)
     {
         m_isServiceConnected = true;
         AndroidHelper.PerformanceLog("Unity _TangoConnect start");
         if (TangoServiceAPI.TangoService_connect(m_callbackContext, TangoConfig.GetConfig()) != Common.ErrorType.TANGO_SUCCESS)
         {
             Debug.Log(CLASS_NAME + ".Connect() Could not connect to the Tango Service!");
         }
         else
         {
             AndroidHelper.PerformanceLog("Unity _TangoConnect end");
             Debug.Log(CLASS_NAME + ".Connect() Tango client connected to service!");
         }
     }
 }