private void Model_GameOver(object sender, AmongUsModelEventArgs e) { _timer.Stop(); MessageBox.Show("vege a jateknak cica"); _model.NewGame(); _timer.Start(); }
private void Model_GameCreated(object sender, AmongUsModelEventArgs e) { RefreshTable(); }
private void Model_GameOver(object sender, AmongUsModelEventArgs e) { Debug.Write("vege"); }
private void Model_GameAdvanced(object sender, AmongUsModelEventArgs e) { OnPropertyChanged("GameTime"); RefreshTable(); }