Exemple #1
0
    /// <summary>
    /// Will render the AI choices as Invisible, the player does not need to see them
    /// </summary>
    public void RenderAiOtherChoiceInvisible(GameObject position)
    {
        Color32 xOrCircleColor;

        for (int i = 0; i < position.transform.childCount; i++)
        {
            GameObject xOrCircle = (GameObject)position.transform.GetChild(i).gameObject;
            xOrCircleColor = xOrCircle.GetComponent <ColorControl>().GetColor();
            if (xOrCircleColor.ToString().Equals(AlphaColor.ToString()))
            {
                xOrCircle.GetComponent <ColorControl>().SetColor(InvisibleColor);
            }
        }
    }