Exemple #1
0
    public override void Action()
    {
        Alliance mostShipAll = GameLogic.Instance.ActiveAlliance;

        for (int i = 0; i < GameLogic.Instance.AllianceList.Count; i++)
        {
            if (GameLogic.Instance.AllianceList[i] == GameLogic.Instance.ActiveAlliance)
            {
                continue;
            }

            if (GameLogic.Instance.AllianceList[i].GetAmountShipsOnBoard() >= mostShipAll.GetAmountShipsOnBoard())
            {
                mostShipAll = GameLogic.Instance.AllianceList[i];
            }
        }

        Debug.Log(mostShipAll.AllianceName);

        if (mostShipAll == GameLogic.Instance.ActiveAlliance)
        {
            GameLogic.Instance.ActiveAlliance.ActionsLeft++;
        }
    }