private void Awake()
 {
     aimAtMouse = GetComponent <AimAtMouse>();
     aimAtMouse.setWeapon(weaponGameObject);
     weapon         = weaponGameObject.GetComponent <Weapon>();
     spriteRenderer = GetComponent <SpriteRenderer>();
 }
Exemple #2
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 private void FindPlayerParts()
 {
     player         = GameObject.FindGameObjectWithTag("Player").GetComponent <LateralMovement>();
     playerRenderer = player.getSprite();
     frogAnim       = playerRenderer.GetComponent <AnimateFrog>();
     jumpControl    = player.GetComponent <JumpControl>();
     FindPlayerColliders();
     hand       = transform.parent.gameObject;
     mouseAimer = hand.GetComponent <AimAtMouse>();
     body       = GameObject.FindGameObjectWithTag("Player").GetComponent <Rigidbody2D>();
 }
Exemple #3
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 private void FindPlayerParts()
 {
     player = GameObject.FindGameObjectWithTag("Player").GetComponent<LateralMovement>();
     playerRenderer = player.getSprite();
     frogAnim = playerRenderer.GetComponent<AnimateFrog>();
     jumpControl = player.GetComponent<JumpControl>();
     FindPlayerColliders();
     hand = transform.parent.gameObject;
     mouseAimer = hand.GetComponent<AimAtMouse>();
     body = GameObject.FindGameObjectWithTag("Player").GetComponent<Rigidbody2D>();
 }