public void Respond(IGameClient client, ActivityModel activity, GameViewModel state)
        {
            var options = activity.ParseOptions();

            Choice choice = options.First();

            if (options.Contains(Choice.Yes))
                choice = Choice.Yes;

            client.AcceptMessage(new ChoiceMessage(client.PlayerId, choice.ToString()));
        }
Exemple #2
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        public void Respond(IGameClient client, ActivityModel activity, GameViewModel state)
        {
            var options = activity.ParseOptions();

            Choice choice = options.First();

            if (options.Contains(Choice.Yes))
            {
                choice = Choice.Yes;
            }

            client.AcceptMessage(new ChoiceMessage(client.PlayerId, choice.ToString()));
        }