Exemple #1
0
 public void InitiateAttack(GameTime gameTime, AttackInputs AttackInput)
 {
     foreach (WeaponBase ActiveWeapon in PrimaryWeapons.ActiveWeapons)
     {
         if (ActiveWeapon.InitiateAttack(gameTime, AttackInput, CurrentMovementInput, ActiveMovementStance, false, this))
         {
             break;
         }
     }
 }