Exemple #1
0
    public void line_3200()
    {
        engineScript.BREAK = 0;

        if (engineScript.conditionCode_TYPE == ACTION_A)
        {
            actionScript.Action_A();
        }

        if (engineScript.conditionCode_TYPE == ACTION_B)
        {
            actionScript.Action_B();
        }

        if (engineScript.conditionCode_TYPE == ACTION_C)
        {
            actionScript.Action_C();
        }

        if (engineScript.conditionCode_TYPE == ACTION_D)
        {
            actionScript.Action_D();
        }

        if (engineScript.conditionCode_TYPE == ACTION_E)
        {
            actionScript.Action_E();
        }

        if (engineScript.conditionCode_TYPE == ACTION_F)
        {
            actionScript.Action_F();
        }

        if (engineScript.conditionCode_TYPE == ACTION_G)
        {
            actionScript.Action_G();
        }

        if (engineScript.conditionCode_TYPE == ACTION_H)
        {
            actionScript.Action_H();
        }

        if (engineScript.conditionCode_TYPE == ACTION_I)
        {
            actionScript.Action_I();
        }

        if (engineScript.conditionCode_TYPE == ACTION_J)
        {
            actionScript.Action_J();
        }

        if (engineScript.conditionCode_TYPE == ACTION_K)
        {
            actionScript.Action_K();
        }

        if (engineScript.conditionCode_TYPE == ACTION_L)
        {
            actionScript.Action_L();
        }

        if (engineScript.conditionCode_TYPE == ACTION_M)
        {
            actionScript.Action_M();
        }

        if (engineScript.conditionCode_TYPE == ACTION_N)
        {
            actionScript.Action_N();
        }

        if (engineScript.conditionCode_TYPE == ACTION_O)
        {
            actionScript.Action_O();
        }

        if (engineScript.conditionCode_TYPE == ACTION_P)
        {
            actionScript.Action_P();
        }

        if (engineScript.conditionCode_TYPE == ACTION_Q)
        {
            actionScript.Action_Q();
        }

        // 3220
        //print("Line number: 3220");
        if (engineScript.BREAK == 100)
        {
            engineScript.gameState = "line_100";

            return;
        }

        if (engineScript.BREAK == 1000)
        {
            engineScript.gameState = "line_1000";

            return;
        }

        if (engineScript.BREAK == 1100)
        {
            engineScript.gameState = "line_1100";

            ///print("Leaving line 3200 to GOTO 1100");

            return;
        }

        // 3230
        engineScript.conditionIndex_E = engineScript.conditionIndex_E + 3;

        // 3240
        // GOTO 3100
        engineScript.gameState = "line_3100";

        ///print("Leaving line 3200 to GOTO 3100");
    }