public void line_3200() { engineScript.BREAK = 0; if (engineScript.conditionCode_TYPE == ACTION_A) { actionScript.Action_A(); } if (engineScript.conditionCode_TYPE == ACTION_B) { actionScript.Action_B(); } if (engineScript.conditionCode_TYPE == ACTION_C) { actionScript.Action_C(); } if (engineScript.conditionCode_TYPE == ACTION_D) { actionScript.Action_D(); } if (engineScript.conditionCode_TYPE == ACTION_E) { actionScript.Action_E(); } if (engineScript.conditionCode_TYPE == ACTION_F) { actionScript.Action_F(); } if (engineScript.conditionCode_TYPE == ACTION_G) { actionScript.Action_G(); } if (engineScript.conditionCode_TYPE == ACTION_H) { actionScript.Action_H(); } if (engineScript.conditionCode_TYPE == ACTION_I) { actionScript.Action_I(); } if (engineScript.conditionCode_TYPE == ACTION_J) { actionScript.Action_J(); } if (engineScript.conditionCode_TYPE == ACTION_K) { actionScript.Action_K(); } if (engineScript.conditionCode_TYPE == ACTION_L) { actionScript.Action_L(); } if (engineScript.conditionCode_TYPE == ACTION_M) { actionScript.Action_M(); } if (engineScript.conditionCode_TYPE == ACTION_N) { actionScript.Action_N(); } if (engineScript.conditionCode_TYPE == ACTION_O) { actionScript.Action_O(); } if (engineScript.conditionCode_TYPE == ACTION_P) { actionScript.Action_P(); } if (engineScript.conditionCode_TYPE == ACTION_Q) { actionScript.Action_Q(); } // 3220 //print("Line number: 3220"); if (engineScript.BREAK == 100) { engineScript.gameState = "line_100"; return; } if (engineScript.BREAK == 1000) { engineScript.gameState = "line_1000"; return; } if (engineScript.BREAK == 1100) { engineScript.gameState = "line_1100"; ///print("Leaving line 3200 to GOTO 1100"); return; } // 3230 engineScript.conditionIndex_E = engineScript.conditionIndex_E + 3; // 3240 // GOTO 3100 engineScript.gameState = "line_3100"; ///print("Leaving line 3200 to GOTO 3100"); }