Exemple #1
0
        public void CooldownTest(float cooldown)
        {
            var action = new ActionSequence();

            for (int i = 0; i < 10; i++)
            {
                action.Actions.Add(new MockAction());
            }

            int milliSeconds = (int)(1000 * cooldown) + 1;

            action.Cooldown = cooldown;
            action.Execute(_customContext);
            Assert.AreEqual(ActionStatus.Success, action.ActionStatus);
            Assert.AreEqual(true, action.InCooldown);
            action.Execute(_customContext);
            Assert.AreEqual(ActionStatus.Failure, action.ActionStatus);

            Thread.Sleep(milliSeconds);

            Assert.AreEqual(false, action.InCooldown);
            action.Execute(_customContext);
            Assert.AreEqual(ActionStatus.Success, action.ActionStatus);
            Assert.AreEqual(true, action.InCooldown);
        }
Exemple #2
0
    // Update is called once per frame
    void Update()
    {
        //makes sure the goals are not being added to
        ResetAllGoals();
        //function to check health
        CheckHealth();

        // if the AI is close to the power up. update the utility of the AI
        if (_agentSenses.GetObjectInViewByName("Power Up"))
        {
            TheAI.UpdateGoalValue(AIGoals.PowerUp, 10);
        }
        else
        {
            // if not update the Utility of the Ai again for a differnt goals
            CheckEnemyflag();
            TheAI.UpdateGoalValue(AIGoals.PowerUp, -10);
        }

        //final update depending on what flags they have captured
        if (!NeedsHealth)
        {
            CheckEnemyflag();
        }

        //depending on the utility value of each of the actions pick one that satifys the highest goal
        ActionSequence CurrentAction = TheAI.ChooseAction();

        CurrentAction.Execute(this);

        Startcheck = true;
    }
Exemple #3
0
        public void EnsureUpdatableActionsExecutedTest()
        {
            var action = new ActionSequence();

            for (int i = 0; i < 10; i++)
            {
                action.Actions.Add(new UpdatingAction(UpdateIterations));
            }
            for (int i = 0; i < 10; i++)
            {
                Assert.AreEqual(ActionStatus.Idle, action.Actions[i].ActionStatus);
            }

            int count = 0;

            do
            {
                count++;
                action.Execute(_customContext);
            } while(action.ActionStatus == ActionStatus.Running);

            Assert.AreEqual(UpdateIterations, count);
            Assert.AreEqual(ActionStatus.Success, action.ActionStatus);
            for (int i = 0; i < 10; i++)
            {
                Assert.AreEqual(ActionStatus.Success, action.Actions[i].ActionStatus);
            }
        }
Exemple #4
0
        public void FailureConditionTest()
        {
            var actionSequence = new ActionSequence();

            for (int i = 0; i < 10; i++)
            {
                actionSequence.Actions.Add(new UpdatingAction(UpdateIterations));
            }
            var newAction = _aiConstructor.Actions.Create(TestActionDefs.FailingAction);

            actionSequence.Actions.Add(newAction);
            for (int i = 0; i < 11; i++)
            {
                Assert.AreEqual(ActionStatus.Idle, actionSequence.Actions[i].ActionStatus);
            }

            int count = 0;

            do
            {
                count++;
                actionSequence.Execute(_customContext);
            } while(actionSequence.ActionStatus == ActionStatus.Running);

            Assert.AreEqual(UpdateIterations, count);
            Assert.AreEqual(ActionStatus.Failure, actionSequence.ActionStatus);
            Assert.AreEqual(ActionStatus.Failure, actionSequence.Actions[10].ActionStatus);
            for (int i = 0; i < 10; i++)
            {
                Assert.AreEqual(ActionStatus.Success, actionSequence.Actions[i].ActionStatus);
            }
        }
Exemple #5
0
        public void EnsureActionsExecutedTest()
        {
            var action = new ActionSequence();

            for (int i = 0; i < 10; i++)
            {
                action.Actions.Add(new MockAction());
            }
            for (int i = 0; i < 10; i++)
            {
                Assert.AreEqual(ActionStatus.Idle, action.Actions[i].ActionStatus);
            }

            action.Execute(_customContext);
            Assert.AreEqual(ActionStatus.Success, action.ActionStatus);
            for (int i = 0; i < 10; i++)
            {
                Assert.AreEqual(ActionStatus.Success, action.Actions[i].ActionStatus);
            }

            Assert.AreEqual(ActionStatus.Success, action.ActionStatus);
        }