public StatueConfig() { this.PlayerCheckRange = 0; this.Cooldown = 30; this.Actions = new Collection <NullStatueAction>(); this.ActionsProcessingMethod = ActionListProcessingMethod.ExecuteAll; }
public StatueConfig() { this.PlayerCheckRange = 0; this.Cooldown = 30; this.Actions = new Collection<NullStatueAction>(); this.ActionsProcessingMethod = ActionListProcessingMethod.ExecuteAll; }