public StatueConfig()
 {
     this.PlayerCheckRange        = 0;
     this.Cooldown                = 30;
     this.Actions                 = new Collection <NullStatueAction>();
     this.ActionsProcessingMethod = ActionListProcessingMethod.ExecuteAll;
 }
 public StatueConfig() {
   this.PlayerCheckRange = 0;
   this.Cooldown = 30;
   this.Actions = new Collection<NullStatueAction>();
   this.ActionsProcessingMethod = ActionListProcessingMethod.ExecuteAll;
 }