private void Awake() { base.Awake(); _instance = this; if (wrap != null) { wrap.onInitializeItem = OnInitializeFriendButton; } }
private void OnDestroy() { _instance = null; }
private void Awake() { base.Awake(); _instance = this; if (wrap != null) { wrap.onInitializeItem = OnInitializeFriendButton; } }
private void OnDestroy() { _instance = null; }