public ParticleCapturer CreateComponentCapturer(ParticleSystem target, AbcAPI.aeObject parent) { if (m_detailedLog) { Debug.Log("AlembicExporter: new ParticleCapturer(\"" + target.name + "\""); } var abc = AbcAPI.aeNewPoints(parent, target.name); var cap = new ParticleCapturer(target, abc); m_capturers.Add(cap); return(cap); }
public override void CreateAbcObject(AbcAPI.aeObject parent) { m_abc = AbcAPI.aeNewPoints(parent, gameObject.name); }