Exemple #1
0
 public override void Initialise(AC.Menu _menu)
 {
     if (buttonClickType == AC_ButtonClickType.OffsetElementSlot || buttonClickType == AC_ButtonClickType.OffsetJournal)
     {
         elementToShift = _menu.GetElementWithName(inventoryBoxTitle);
     }
 }
Exemple #2
0
 public override void Initialise(AC.Menu _menu)
 {
     if (journalType == JournalType.DisplayExistingJournal)
     {
         MenuElement sharedElement = _menu.GetElementWithName(otherJournalTitle);
         if (sharedElement != null && sharedElement is MenuJournal)
         {
             otherJournal = (MenuJournal)sharedElement;
         }
     }
 }
Exemple #3
0
        public static void OnMenuEnable(AC.Menu _menu)
        {
            // This function is called whenever a menu is enabled.

            if (_menu.title == "Pause")
            {
                MenuElement saveButton = _menu.GetElementWithName("SaveButton");

                if (saveButton)
                {
                    saveButton.isVisible = !PlayerMenus.IsSavingLocked();
                }

                _menu.Recalculate();
            }
        }