public static void Constructor_NetworkManager()
 {
     EditorTools.AddScriptingDefine("wNETWORK");
 }
Example #2
0
 public static void Constructor_UI()
 {
     EditorTools.AddScriptingDefine("wUI");
 }
Example #3
0
 public static void Constructor_Templates()
 {
     EditorTools.AddScriptingDefine("wTEMPLATES");
 }